I'm not using the New Threat Exe from the 7th heaven. I'm using the IRO. I put the NT April 22 IRO file in the 7th Heaven folder and then set it to New Threat through 7th heaven that way. Also.....is there a new character in NT? Because Ive noticed at the Save point when i go to the rank up menu theres a tenth slot below the others with
Yeah, but if the materia equip bonuses/penalties have been altered then that's an .EXE change. There's no .exe alterations that I can see in the makeshift IRO I've made, so it must be coming from something else. Is it MO maybe?
With Ziedrich when it says "Halves All Elements", is that supposed to include halving Restorative to stop it from being overpowered or is it an oversight? It also appears that having 2 seperate things that halve an element (E.G Ziedrich and Curse Ring both halving Restorative) doesn't nullify or quarter it but rather it remains at half.
It's intended to nullify every element, including Restorative. These don't stack either, because they're flags. If there's more than one flag though then they can combine (so if you have Absorb + Half, then I think you absorb it but it's reduced by 50% and same goes for Absorb + Weak, you absorb 2x the damage). Null and Half will override each other though based on which one is read first/last (not sure which).
Does anyone have any advice on how to maybe make getting steals in the final dungeon a bit easier?
I know they were made to be difficult to get, but I just feel like I'm missing something. My Level 99 characters have tried stealing for ~20 min in a single fight and have literally gotten nothing.
So I ran it through the formula:
LV Difference = 40 + 44 (user level) - Target level (90)
= -6
LV Factor = (512 x LV Difference) / 100
= 5.06
Chance = (Item Chance x Lv Factor) / 256
= 0.625% chance for a common item :l
So that's not what I had in mind and it'll need to be greatly adjusted. However, with a Sneak Glove the Lv Difference is always set to 100, so the chance increases exponentially:
LV Factor = (512 x LV Difference) / 100
= 512
Chance = (Item Chance x Lv Factor) / 256
= 12.5%
So it's better to have the Sneak Glove equipped after all, at least for the time being. I'll need to gradually increase the steal chance for enemies going past Lv.44 in order to account for the increasing gap in Level so that it's more like 3-50% or so.