I can proudly announce that New Threat Mod 1.5 NORMAL and ARRANGE have been completed by me
That was an amazing adventure and it brought back many memories from my childhood. Thanks goes to 4-8 Productions youtuber for pointing me here and to Sega Chief for creating this a nearly Masterpecie
Just wanted to share with you what I've noticed or what
in my opionion might be done different
BUGS/GLITCHES/MISSPELLED/ETC.(some of these might be already fixed by the time you are reading this document)CD1
Monster called Formula near Junon can be MORPHED into Boomerang (please update excel documentation).
When I was on my way to Fort Condor after rescuing Priscilla (Cloud goes alone) I got encountered in the bush by Ziegfried. When He used his second hit, he blew me out of the battle. Funny thing is he was still talking and even used Odin while I was still out of the fight so he cut himself in a half and the battle was over with no drop ?!
Beachplug – all Beachplug enemies are casting BIG GUARD at the beginning of the fight. Even when there are 4 enemies they do it all one after one, so generally there are 3 useless moves...
When Cloud gets to Aerith in Forgotten City and want to hit her with his sword there are two chat options to choose one is so long it would not fit to the box.
After Jenova fight in Forgotten City when the team group up in the sleeping room, there is a blue text location name "knowlespole" is it intended ?
CD2
ATM fight before boarding Highwind. There is nothing to steal – excel documentation says you can steal Winchest or AM Cannon. He only drops Platinum Phone. Guess you need to update it.
Materia MP Plus can be sold for 500 milions gil – in my opinion that is too much and it will make GIL useless.
While fighting Sea Worm on the beach in Mideel, last hit was given by Cid's limi Big Brawl. Funny thing is Cid missed every signgle combo hit. There was no dmg and no 'miss' word. Monster did not dissapear when killed but the fight was over with regular drop/exp/etc.
Is it possible to create a skip for the long conversation in the Northern Crater, when Clouds gives
Black Materia to Sephiroth and Weapons are Summoned ?
I received Masamune weapon from Fort Condor NPC after final battle for MegaMateria is it intended ?
Midgar Raid last Turks fight. They have nothing to steal but they have 100% drop of the items that are on the excel documentation as "to Steal". Please update documentations by changing from Steal to Drop.
While Midgar Raid/Dark Cave/ Using key to sector 5 - save points have no Rank Up options.
While Midgar Raid there is invisible NPC Shop on the 1st floor Shinra Corp.
Misspelled Valiant Cloud name in Battle Chat when charging. Says "Clod"
Documentation update – Valiant Cloud drops Ragnarok not Imperial Guard.
When you enter a fight with Hojo, those two underwater monsters are already there I think in Original version they were summoned.
When Vincent died in a fight with Iron Man he did a Final Attack Magic Counter x4 Comet2 (final attack was not equipped) is that natural ?
CD3
Misspelled answer "NO" on Highwind NPC after fighting Mirage boss.
Is it even possible to steal Silver Glasses on the first fight on the train heading to Corel ? I only stole Star Pendants and Hybrid Brace. I tried couple times...
Is the Outer Junnon Weapon Shop ever opened ? The old man always says the same thing over and over on all 3 discs ?
Tyrant (Boss) in Northern Crater drops Warrior Bangle – documentation says Gospel Spark.
Junnon league when choosing bracket "Cancel" - option does not work.
After fight in Dark cave sector 7 on The Pilar, once you go back down you can still go through the fence and do it again and again etc.
When fighting with Yuffie in Dark Cave she tries to steal the materia you can run from that fight but she will be laying on the floor beaten
When summoning KOR there is a typo.
Suggestions- In my opionion Boss that drops KOR is too easy, once you get KOR the rest bosses are way more easier to kill
- After obtaing Tiny Bronco you can swim to the beach in Mideel area and fight monsters over there which gives tons of exp. These monsters should be stronger in my opionion. If somebody wants to farm there he would get a lot money, exp and AP very easily. Then when proceeding with game and visiting temple of the ancients or north crater it will bring more fun if you are not so overpowered. Also please decrease drop rate for Typhoon Ring from Sea Worm. It drops like 100% and it is expensive to sell.
- Physical attacks/limits should be a bit stronger. When comparing to end game Magic or Summons the physical limits are weak. Same goes for defense if you go max attack and no defense you deal average damage and getting killed fast, but when you go max def no attack you are super though with not bad damage. Summary Mag>Def>Att...
- Mime should work only once a fight. If you can use it more times game becomes too easy.
- Gospel Spark item should be removed, with W-item makes the game too easy. Also everyboss can be killed without it
- Dark Cave bosses and encounters should be stronger.
Thanks and hope you will do same mod for FF8,9 and 10 !!!