I have returneded....again. I have found a pretty interesting bug that I was just reminded of reading a bit of what I haven't read from here. Not sure if it was fixed though (didn't go too far back) or even if it's a bug at all but an intended feature, but Cait Sith's passive got a whole lot better than I originally thought it was, and it was pretty good before I found this out! So, running a little low on mp cause I'm limit break grinding and having Cait Sith spam heals and defending. I eventually notice his MP got filled super quick. Start casting magic again, and playing around with stuff when I find out that oh hey! Guarding makes Cait's MP restore a LOT faster. I get into another fight with Cait at about 300 or so MP, and guard to get to the character I was limit grinding, and Cait's MP increased past his max. Well that's interesting. I start spamming defend, and his MP starts SHOOTING up, I get to 2k MP in no time. The MP doesn't keep after the fight, but it takes maybe 2 turns of defending to give Cait a TON of MP. I've tested this on the latest release with the same results.
Edit: It also seems that when the entire party guards he gains more MP than if it's just him guarding, but just him guarding gains him more MP than if one other party member guards.
Also another little bug that I have NO idea how to recreate is one with good ol' Gorki. I was playing around, trying to see what kind of bull strategies I could pull off before his power finished building, and after one failure (don't remember what, it was a long time ago on the august build) Gorki uses his ability and shoots poor little Yuffie up into the sky. Little did he know that Yuffie apparently learned how to fly and stayed in the air without dying. I was able to use Yuffie's limit to finish off the little bit of health Gorki had, but seeing as I had died during every time he used that move before, I don't think that's supposed to happen. Though it is obviously a rare bug and might've been just a little glitch.
You can also constantly steal a Yuffie Weapon from Staniv if you just keep loosing to him btw. Not sure how you would fix that, but that is super abusable.
Other than that I do remember the Pagoda fights being super fun to figure out. I love how you showed Shake's speed, and Chekhov was super fun to figure out.
However confuse is her kryptonite since she will constantly cast magic on herself, which doesn't get rid of confuse, and then physically attack herself, but she doesn't take physical damage so she can't knock herself out of confusion making her fight childs play.
Staniv and Godo were the only two I couldn't figure out gouda strategies for, but I'm honestly ok with that. I had fun out brute forcing staniv, and just demolishing Godo (he seemed a bit too easy to be honest.)
Keep up the good work Sega and I can't wait till FF8.
Edit: Meant to state I'm running off of Arrange.