Forgot tot tell you that I read the documentation and the items thst u require for the ultimate weapons on the documentation are not the same ones that the weapon dealer asks of you now, just thought I should let you know
I'll amend that before I put the patch up tomorrow.
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General announcement, the patch is ready to go with fixes and adjustments to balance and scripting but it'll be coming with something new. I've made executable adjustments that bring in the following:
-) Long range flag re-enabled for enemy attacks
-) Poison element can be used if enemy is immune to status
-) Poison ticks are non-elemental
-) Passive exp modified to 100% instead of 50%
-) Sense limit adjusted to 65000 HP instead of 30000 HP
-) Restorative formulas now ignore MBarrier
-) Materia stat bonuses/penalties adjusted
-) Limit Breaks adjusted (effects, base power, etc.)
This should be considered an open beta as some of these changes may need to be changed, particularly the materia stat bonuses depending on how they affect balance. I'll upload the new installer tomorrow. More extensive changes are possible but I don't want to introduce too many changes all at once.