Apologies if t his has been discussed before, but I am quite perturbed and have no idea how to proceed.
I'm using New Threat with 7th Heaven, and have the following mod install order:
Miscellaneous - Dynamic Cloud Weapons
Miscellaneous - Jessie Mod
Miscellaneous - Team Avalanche Fields
Battle Models - Weapons
Field Models - Objects
Animations
Battle Models - Enemies
Remako HD Graphics Mod v1.0 - Battle Textures (battle)
Field Models - Main Characters
Field Models - Non-Player Characters
FF7 NT IRO
Remako HD Graphics Mod v1.0 - Pre-Rendered Backgrounds (field + char + minigames)
Menu - Avatars and Backdrops
Minigames Collection
Spell Textures
World Models - Characters
World Models - Enemies
World Models - Vehicles
Unfortunately, as soon as this scene (
https://imgur.com/rkX82Kf) happens, things start going wrong in very strange ways. Notice the bizarre text box. That's the second broken one (the first belongs to Jessie), and the rest of the boxes in this scene in the elevator are broken in similar ways.
I don't know if any more text boxes are also broken, because I've never gotten to the next dialog after the elevator, because the other bug has giving me multiple game overs. The second encounter in the zone after the elevator has twice been a super high level monster that one-shotted all my characters. One battle was in the Rocket Town background against something I didn't recognize, while the other seemed to be in a warehouse of some sort, against a guy named Zangan, I think.
Since this happens before I reach the first save point, and it takes a solid 10 minutes to go from "NEW GAME" to this scene, it's pretty annoying... lol
Aaaaand while I was writing this post, I decided to try a hunch I had, just in case. I disabled the Jessie Mod from 7H, and yup, that fixed it. No more broken dialog, no more incorrect spawns.
Which means this is probably a well-known issue. But even if it's not, perhaps a note in the original post about this wouldn't be amiss? I just blew well over an hour trying to figure this out.