Hello everyone! I just spoke with Omzy and he asked me to pass on a few updates!
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- From Omzy -
Sorry I haven't had more of a presence on the forums recently-- a lot of stuff is going on that's keeping me from my me-time for a while. I hope that next month I have some more free time--my schedule should clear out a bit, hopefully.
Regarding Hashing:
I looked at what Shunsq was posting and it seems he's working hard on his end. He did message me asking for the current hashing algorithms and I sent them to him. There is yet more that needs to be done on my end to the hash algorithms so that they are better quality, but it seems like what you all are doing is working for now. Once people start trying to replace magic/battle/world map textures, etc, the problems will become more apparent, similar to some of the problems in Project Eden.
Regarding the SeeD Translations:
I think you're right that you need to replace all 16 palettes for everything to replace properly, otherwise some things that are supposed to be certain distinct colors will always be the same color. I'll need to modify the DLL files themselves for everything to work. That will take some dedicated time that I can't really get right now.
Regarding the Source Code:
I've been thinking about releasing the source code as is. If you find anyone that you think would be able to do some good work on that front, let me know and I'll send it their way.
Also, would you mind posting this update in some of my threads? I know people have been asking when updates will happen.
- Omzy
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So, let's hope we see more of Omzy this next month! When we see him next, it could mean a Project Eden update, a Tonberry Update, AND a SeeD Reborn update! I might have even made some headway on the world map textures by then.