Hi everyone,
To use Seed Reborn with
french Final Fantasy 8, do as follows:
1)Download Tonberry and Seed reborn from the first page of this topic. Read carefully how to put the HD textures in the game.
2)The folder for the icons is :FINAL FANTASY VIII/textures/ic/
Create a new folder called "iconfr". Then inside it paste the image below and name it iconfr_15.
3)The folder for the hashmap is:FINAL FANTASY VIII/tonberry/
You have to add the below lines to hash1map in order to use the texture.
FRENCH ICON:iconfr_15 15435301983241370623 yellow-green surrounding
iconfr_15 15905287678778407935 negative grey PS buttons soft blue soft purple red/yellow green background
iconfr_15 15507359577279298559 strong blue menu texts and loading bar dark grey soft yellow
iconfr_15 15328826926474984447 negative red
iconfr_15 15471330780260334591 red
iconfr_15 16047941066145135615 double and triple
iconfr_15 18283188282030029823 black
iconfr_15 16122886527473417215 white
iconfr_15 15977354068909358079 numbers
EDIT 2014-09-28: Here is the 1024*1024pix texture!How to use Seed Reborn with other languages ?1)In the tonberry folder, change the "debug0" folder into "debug". Then run the game. Once the game has started, open the party menu (click on "V" on your keyboard). Navigate through some categories just to let tonberry scan the textures. Then click on ALT+TAB to switch from the game to your desktop.
2)Open the tonberry folder and switch back"debug" into "debug0". This is how you tell the program to stop scanning the textures from the game. Don't forget to do this otherwise your computer will slow down a lot!
3)In the debug0 folder there are different categories of "bugging" textures. Look inside the "nomatch" folder. You will see several strange textures. Those textures are not recognised by tonberry because they were not listed in the hashmap. Search for the icon textures. They all look alike but with color variations ( yellow, grey, red, blue, purple, white, black). There are at maximum 16 variations of the icon texture.
4) Send me them by private message.
I
NEED these textures to generate the hash codes into the hash1map.