That would require me to completely redo it from the beginning. Which I might do eventually (was already considering it, just to give another option), but I'd rather focus on finding, documenting and fixing the minor imperfections for now; something even Omzy's pack could benefit from since we use the same script.
The noise is actually already a grey colorless noise. It is also very light, it was never meant to be noticeable, just to add pseudo-detail and help with blending the sharp contrast in the colors. I originally preferred no noise as well, I created the re-size algorithm Omzy decided to use (
there were a few of us doing similar things, couldn't agree on everything lol) and back then I was heavily against the noise as you can tell. It doesn't really work with the fractals but with something like this I feel its very nice. I tested for several days trying to perfect the re-size formula this time around so I wouldn't have to redo it.
I eventually decided on a very light noise because I felt it looked better in game. Keep in mind I'm testing it on a big TV from about 7 foot distance, and it is literally impossible to notice this way. However it brings a certain sharpness to the image that the other test image didn't. Up close it might not be so appealing, but I had to choose which viewing distance to optimize for. I just feel like this game should be played on a TV with a controller probably on a couch or comfortable chair. Also I am sure that part of it is just my personal preference.
This project is essentially the opposite of what I attempted with Blackfan. Rather than smoothing and distortion for the sake of aesthetics, I am focused more on accuracy, sharpness and detail. Since the average user probably wouldn't even notice the noise unless explicitly directed to look I feel it's usage is justified so long as it remains very light and colorless and adds depth, even if its only an illusion. Some people will undoubtedly prefer the other method and I am all for it! My hope is that this be added to the bootleg and users can choose for themselves what they prefer.
Actually my true wish is really that all this becomes obsoleted by re-rendered TA backgrounds sooner rather than later, but I've got to be practical.