This is a brief capture of bugs, To Do List, tools and needed tools. Please keep in mind that I can't test every tools entirely function, especially DLPB's Tool collection has very powerful tools and time savers, but some are made for a better Hex editing which is beyond my knowledge. Further there are some projects which already work on points on the To Do List, but sometimes it isn't possible to connect one special project to it, so I made this global. The To Do List should encourage new moders to find a project which suits his/her ability. And the tool section should help to find fast a tool they may need. It's not a list of all tools we have but a list of the most needed ones.
Further I expecting that the latest custom driver from Aali is installed, don't post a bug when you are using an older version. Specially Bootleg related bugs doesn't belong here.
Current Custom Graphics Driver for FF7: v0.8.1b
Current Bugs of the PC Version:- Shadows of the character/enemy models are wrong displayed
- Balloons in the Snowboard minigame are wrong rendered
- Music in Junon introduction FMV didn't have the volume change as in PSX
- Strange speed up of the FPS in Chocobo minigame
- No wave sound when Leviathan attacks
- it is currently not possible to replace the light layer in field correctly
To Do List:- New Animation
- New background sound for more immersion
- HighRes rendered backgrounds |
- New character and enemy models |----> Possibly new rendering of the FMVs
- finding a way to replace the models in the Snowboard minigame
- Repositioning of the models in field
- Sound overhaul
- repainting of the magic effects
- Script improvements if necessary (what ever this means)
- 60FPS mode
- Battle balancing mode for the vanilla game
- overhauling all battle backgrounds to high res
- overhaul of the minigame textures and menus
Extra:- Voice Over
- Footstep sound
- dropshadow for the characters on field
- New quests
- New Hidden bosses
- Overhaul of the battle system
- Fort Condor minigame seams unfinished, in the last fight you access to everything without doing anything for it
- harder Chocobo minigame, so it matters if you choose the long or the short circuit
- harder Mog Minigame!
- Events on the Eventsquare
- More dialog for the NPC
- More background information about the world of FF7
- Placing some of RedXIII kind in Cosmo Canyon
- new shader for Aali's driver
- A way to use rigged meshes for the models
Tools we haveText and Script editors- Makoureactor - very powerful field script editor
- BoxFF7 - Text editor which allows you to change the text in the text boxes while playing the game. It stores the edited text in a text file so you may need another tool to implement the changed text.
- ToughScript - Can nearly change any text of the game
- ProudClod - Battle editor
- Wallmarket - Editor for the Kernels
- White Chocobo - Shop editor
3D and graphic tools- Kimera - Model editor, can import 3ds files
- pCreator - an converter of 3ds files to p files
- image2tex - an converter for Tex to BMP and vice versa
- textool - an converter for Tex to PNG and vice versa
- Palmer - a background exporter of the fields to png files
- Shinratool - allows to extract walkmesh and camera data for field files, it's needed if you want to rebuild one of the backgrounds
- Bitrun - not only FF7 related, can convert p, rsd, HRC and files of the battle models to 3ds
Sound- A tool to replace the crappy sound system - ficedula is working on it, project name Ultrasound
Miscellaneous- Otchu - FF7 Trainer, good for modders to test there mods or getting position values for placing objects
- FF7tk - If you plan to make a new tool check this toolkit out fist
- Black Chocobo - Save game editor
- DLPB's Tools - very useful tool collection, for examable the launcher can make changes to the FF7.exe without to make any edits to it and can inject DLL's. Please read his tool instructions!
- 7th Heaven - Great tool to install mods. Has some extra features.
But sadly the project is dead. Iros is back! - FF7 Game Converter - Converts and unify the game to the 1998 release, it basically changes the game to the English version but keeps the foreign language intact - needs an update to DLPB's new tools
Tools needed- A worldmap editor and a worldmap script editor
- A *working* walkmesh creator and editor for self created fields
A new Mod injector like 7th Heaven Iros is back! - An model and animation importer and exporter for Blender/3DMax
Other needed stuff- An overlay for Makou Reactor which writes the script automatically. So you can place models and objects on the field map/walkmesh and be able to set event points.
- Tool Tutorials!!!
- A config-tool to edit Aali's driver and which could replace FF7config.exe
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Final Fantasy VII - The Big List of Mods################