Those weapons *0*
What I love about these weapons are how true they stay to the original! And the nice fine details on the twin lance/cutting trigger to set them more apart from the their counterpart weapons <3
I have a couple of textures for the world map that need high-ressifying, if we could have different people working on different areas of the map.. Say, Galbadia/Esthar/Trabia..? I find that the most difficult textures are the mountains... The ocean seems to be pretty straight forward/shares the same texture, what would be good is to tonberry the textures, zip them up, and put them on here for everyone to get the chance to work on- and then send them over to be hashed, and then have the testers use Ragnorak/Debug-Room/Balamb Garden to troubleshoot
For some reason, I'm still having a difficulty getting the 'map' texture to display... It comes up as 'noreplace' on Tonberry. Any thoughts?
Also Shunsq, could we safely say that the 'character texture replacement' should be changed to 'texture replacement' so we can include field/battle/world as one big mod?
Also, good job Fated!! Finding the hash codes, I can have a go at fixing Squall's face if you want