I would first like to start off by saying that I'm unsure whether this belongs under Gameplay Mods or Other Mods. I decided Gameplay Mods would be best, although that may be subject to change depending on Administrator discretion. Anyway...
The Nightmare VII GuideTenko Kuugen's Nightmare VII mod is easily my second favorite mod of all time for FF7. The first being Sega Chief's New Threat, although that's for Nostalgia reasons. Since so much stuff is overhauled, and it would take forever to find everything in a regular playthrough, I decided to make this guide!
However, the Nightmare VII mod remains unfinished, and, as a result, so is this guide. There are several sections incomplete, or not filled in at all. Updates will happen after every major boss fight.
This guide covers a walkthrough of the whole game, Hidden Items, Weapons, Armor, Accessories, Limit Breaks, Materia, Hidden Items, Boss Strategies, and more. This is going to be a BIG project, so this is probably version 0.15. Or something. This guide is subject to change, since stuff will be added in later releases of Nightmare VII. Like I said, after each major boss fight, the guide will be updated with a changelog, so you know what's different.
https://github.com/Vgr255/NightmareHere's what's done so far with each section:
Walkthrough: Up to Dyne
Limit Breaks: Only Cloud's
Magic: Introduction Only
Items: 100% Complete
Weapons: Cloud's done, and Barret's mostly done
Armor: 100% Complete
Accessories: 100% Complete
Hidden Items: Not even started
Bosses: Not even started
Last Words: Not even started
Hidden Items are covered in the walkthrough as well, by the way.