What the hell... These are not pros. So this means you're able to use cheats at any given moment? I wonder what their reasoning behind this is. Because these elements are considered too taxing for todays gaming crowd?
You're supposed to use items to heal yourself... It was designed that way for a reason. Choosing the right moment in battle to heal party members is part of the whole fun. Also random battles are an integral part in the way the game was designed. Disabling them would mean you miss a lot of XP, gil, learning enemy skills, useful items which makes you end up underpowered and will create more frustration than it was supposed to prevent in the first place. Omitting the integral aspect of random battles actually renders the whole battle aspect of the game pointless.
Including cheats by default will actually RUIN the whole experience for a lot of players, because a lot of people WILL just use those cheats, just because they're able to.
I listed them as pros because they're optional. I fully intend to ignore them myself, just as I ignored the built-in cheats in the Steam version.
That said, look back at the '90s. There was a time when most games had cheats. It was really fun to mess around in debug mode in the
Sonic the Hedgehog games, or give yourself a giant head in
Goldeneye, or skip to later levels if you'd already beaten the game several times... but most people I know who used these cheats also beat the game normally. The cheats were an added bonus for repeat playthroughs. And if someone does want to use cheats? Let 'em. It's not like it'll affect our enjoyment of the game.
As for omitting random battles, it's something you can enable or disable on the fly. I don't think the intent is to leave 'em permanently off, but a reprieve if your party's in bad shape, or if you're overleveled anyway and in an area with weak monsters.
If these are the philosphies the remake will be based on it won't be a bright future for this series as a whole.
I highly doubt this is how they'll handle the remake. This seems to be something they've been putting exclusively on ports and rereleases, not new games.