I'm not sure if this is the right thread for this, but this thread did lead me to the pre-beta "Doomtrain" tool and there are discussions about editing weapons in here... so, my question should be simple: why does editing Squall's hit rating appear to do nothing? Even if I lower his currently modded weapon's hit rating to 0, it shows up as 0 in the junction menu, and junk shop menu, but in battle he still has a 100% success rate hitting things regardless of the enemy's evade. Other character's weapons seem to actually be impacted by changing the value, but not Squall. Why is this and how can I solve it? Sorry if this has been discussed elsewhere and my search fu was weak.