Like was just said in the previous post, most people on here modding the FF games definitely do not fall under the definition of amateurs, they are clearly very skilled, hence I decided to enquire here about if people would be interested in it.
Unfortunately, the graphics on those older games are ruined when trying to play on modern monitors. It's one thing to have the 3d models rendered at 1080p which makes them a bit nicer looking, but the backgrounds are just stretched and look horrible. When playing FF8 recently I even noticed that just before you leave for the Dollet mission, after Headmaster Cid gives his speech, he becomes part of the background and goes from looking ok to a pixelated mess. Things like that are very difficult to fix with mods (and in that particular case I'd say that isn't fixable without recreating all backgrounds for Balamb Garden in order to maintain continuity).
Personally, I'm not interested in a QGears-like project, I'd like to work with the community to make a true FF8 remake that stays true to its roots with optional enhancements such as voice acting, optional alternative soundtracks and the like. As cool as it is being able to extract game files and stuff, they'd only get us so far in doing a good looking remake. They'd be good for reference in making new models and stuff, but if we tried to shove modern looking high quality models back into the original game, I can see things falling apart very quickly as the game was just not designed to work with such high quality assets. Besides that, imagine having the game done in proper 3D, being able to move the camera and see the world from angles you just couldn't before.
Skipping a cutscene sounds like an optional feature that would be nice to have, I'll bare it in mind.
Also, there is no reason this couldn't be finished. Obviously not as quickly as a professional studio working full time, but what do you expect? I'm sure it could be done in less time than it took to do FFXV
Also as was mentioned previously, Unity is a fantastic engine for amateurs, hobbyists and professional developers. I only mentioned it as I have a fair bit of experience with it, but as mentioned, it's very easy to get into no matter what your discipline is, be it coding, music, art, animation etc. Meaning if you've got the skill, getting your work into Unity and working will be a breeze.