@Ayoyo: I would recommend keeping levels low so you have a more direct comparison to your first playthrough. Keep in mind that this time, the boss battle against the G-Soldiers at Missile Base drop tons of EXP though. To keep the this amount to minimum, you'd need to use the Gaia Drum item (can be stolen from Sacred, for example) to set the Petrifying countdown on them. The success rate isn't particularly high, but can be increased by having a high Magic stat character use it.
Otherwise I agree with what you said above. There's not much point in making a mod that still allows breezing through the game, barely using the tools given to the player. And in the particular case of FFVIII, some players tend to forget or not realize that junctioning spells is comparable to equipping armor in more traditional RPGs, and should thus be updated every once in a while. Still, I felt that the required minimum to beat certain bosses without frustration was set a little too high, which is why some of them have been slightly toned down. Not so much that they become ridiculously easy, just so much that they feel more fair when facing them with less than ideal Junction setups, as said above.
@Rikku: One should never say never, but at the moment, it's rather unlikely that there will multi-language support anytime soon. The fact that every language version uses different executables in the 2013 version hinders this by quite a bit, and some of the additional dialogue in Field.fs would need to be translated to Spanish, which I am not able to. Doing it for Remastered would probably be easier, but at the moment, I can't promise anything.
@Nesouk: Hard to say what the problem is, seems different from last time for sure. What I would do first is making sure that all the .ogg files are present in RaW/Global/Music folder, accessible from FFVIII root directory. If they are not there, you might have picked the wrong destination folder in the RaW installer. If they are there, then I'm quite clueless. Hope you're getting the issue solved.