It's been a while since I've posted. I haven't been working that hard on this project lately, however I did produce images for the entire game. It's far from perfect (same state as my last post), however it's the entire game this time. It took about a day to generate the images and the masks altogether. I have uploaded my mod on the Nexus, but am currently waiting for them to approve the game.
I will post back here with a direct link once it's been approved, if you're super anxious for it though, a simple search on nexusmods.com for 'Final Fantasy VIII' should work fine considering it's probably the only FFVIII mod they have so far.
I might also produce a video for it over the next couple of days as well, not sure. I have used the saves provided to me from FatedCourage, and they seem to be working fine, so I can jump around many different areas now that I couldn't before which should make for a more pleasant video.
The mod being provided on the nexus is still only BETA - Which means it is BROKEN, it is known to be broken. But every background image was regenerated using my GAN so it is an overall background mod at this point, that simply needs to fix some screens. Some backgrounds do not upscale well and I'd like also like to identify those screens and hopefully find a better model to upscale them with if possible in the future, but for now, unfortunately, it is what it is. The screens with 'checkered' like layering on them I have identified the cause of the problem and afaik, have a fix for them, but it will be a time consuming process. I will have to locate each of these backgrounds (so a screenshot from anyone using it would be super helpful, which goes for ANY background that clearly still looks like garbage). Once I know which backgrounds have this issue, I should be able to fix them one at a time. There are also likely some lighting/effects files that need to be modified, so identifying those would also be super helpful.
As I have clearly not had a chance to play the game myself with these new screens, I have no idea if other issues will also arise, however I did open up nearly all of the saves from FatedCourage and everything (aside from that which was previously mentioned) looks pretty good for the most part and seems to play out fine.
The mod is approx 2GB in size, and you will obviously need Tonberry to use it. No hashmaps are provided, I am still currently using the hasmaps from AngelWing afaik, so that should work for you as well.