I really hate it when people use the word checksum with a CRC (Cyclic Redundancy Check) calculation!

Anyhow finding the checksum calculation used can be difficult. My suggestion is the following method.
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Save the game once
Note the time given and WRITE IT DOWN
Wait a few seconds then save the game a second time.
Note the time given and WRITE IT DOWN
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It's best to do this at the VERY begining of the game and you have a minimal number of items or objects. Why is making two saves a short time apart important? It gives you something to compare.
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You know the time will be different.
You know that will be the ONLY difference between the save states.
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The only things that could possibly change are the CRC and time in game. SO .. I hope you are following me on this. The save state will have the same Icon data just have different TITLE information and time and CRC. I don't think they will bother calculating the CRC of the mandatory ICON and sae text. So look around and see what there is to see.
CRC's are fundamentally different than Checksums. A checksum is calculated by adding up a series of bytes words or what have. a CRC is calculated by shifting and computing a check code from that. It's designed to detect a bit change much more readily than a checksum. The probability of 2 checksums being the same is high on a specific set of data. For a CRC this is not the case.
Square seems to always have used the same CRC calculation since FF7 so you can grab that from ficeudilas information that is about. The chances are your entire CRC should be different so this is GOOD. The reason is you can find the TIME information and the CRC information in one shot this way

Cyb - I should make a reader for those cards now that I think about it.. time to smurf the web