Author Topic: [FF7PC]FF7 SYW "ArkTsukiVock" (v4) upscale : Battle, world map, fields, videos  (Read 210281 times)

pointofdeparture

  • *
  • Posts: 6
    • View Profile
Have this mod pack set up with Reunion R06 and it looks phenomenal, great work!

One question - are physical attack textures not included in this mod? Magic spell textures are clearly upscaled and looking great but I see no change in physical attack textures. Wondering if I did something wrong when unpacking.

satsuki

  • *
  • Posts: 811
    • View Profile
    • My softs (french only)
@EQ2Alyza
Yes i haven't done any improvment in this part so it's the 3.17, i'll rename it to avoid confusion

@pointofdeparture
Magic have mostly been redone from scratch by Kela51.
For some part he have "only" upscaled them the best way possible, (physical attack and some other stuff) , try disable the mod you'll see that physical attacks are realy pixelised ^^
If you see no diffrence, please post 2 screenshow, with and without the mod
Thanks

pointofdeparture

  • *
  • Posts: 6
    • View Profile
No difference in attack textures with and without mod. As noted, magic textures are clearly improved - the issue is with physical attacks only.

Thank you for your help!



satsuki

  • *
  • Posts: 811
    • View Profile
    • My softs (french only)
sorry for late reply.
here's the filter/no filter you should have :


could you tel me you reunion magic folder content ?
you must have 82 files without any subfolder (rain7_00.png and 81 seffectx_xx.png) they're the effect you miss

pointofdeparture

  • *
  • Posts: 6
    • View Profile
I have found the issue, thanks to an older post of yours!

http://forums.qhimm.com/index.php?topic=16346.0

It was unclear to me that the attack texture files needed to be in the BASE MOD FOLDER, NOT in magic or anywhere else.

Now everything is working 100%!

Thank you for your assistance and work on this great mod :)

ProtoX

  • Guest
movies wont extract beyond ending1 using the 7thheaven tool. recommend making a zip, 7zip, or rar file with the movies in it

satsuki

  • *
  • Posts: 811
    • View Profile
    • My softs (french only)
Have you tried the tool i linked in the first post ?
Quote
If you don't use 7thHeaven:
You can unpack the iro's files with this tool : http://forums.qhimm.com/index.php?topic=18653.0

ProtoX

  • Guest
i just tested it and work. 7th heavens tool needs to incorporate this new iro tool.

Kaldarasha

  • *
  • Posts: 2449
  • Prince of Model Editing
    • View Profile
i just tested it and work. 7th heavens tool needs to incorporate this new iro tool.

That's actually from 7H.

wotad

  • *
  • Posts: 2
    • View Profile
Do I use this with Field Textures -satsuki?

LordUrQuan

  • Alpha testing your worst nightmares
  • *
  • Posts: 591
  • LOAD "FF2J",8,1
    • View Profile
Do I use this with Field Textures -satsuki?
This release is essentially a new version of FT-sat.

Sef

  • *
  • Posts: 2
    • View Profile
If I go with the non-7th Heaven method and unpack the iro files into the Steam version, can I maintain Steam Achievements to be working?

satsuki

  • *
  • Posts: 811
    • View Profile
    • My softs (french only)
No because you need to convert the game (game converter or reunion 06)

oblongsausage

  • *
  • Posts: 32
    • View Profile
Hi, I'm wondering if you might be able to help me with a freezing problem I can't solve.

When fighting Reno during the pillar assault, every time he casts pyramid, my game freezes and I have to force it closed. I've tried adjusting settings both on my hardware and on the Reunion mod, but same problem. Any ideas on what I might try? It seems related to the battle texture loading.

Thanks for your amazing work on this texture mod!

EDIT - Never mind. Even not using the texture mods, I get the same freeze. If I don't use Reunion, the game is fine. Appreciate any insight, but I'm assuming this is a Reunion issue.
« Last Edit: 2020-01-21 03:59:44 by oblongsausage »

satsuki

  • *
  • Posts: 811
    • View Profile
    • My softs (french only)
Seems like a reunion issue, report it to reunion thread

Meical

  • *
  • Posts: 31
    • View Profile
So I downloaded this and it doesn't seem to be upscaling any of my spells/magic.  I've used it as an iro and I've extracted and threw it in my mods/textures folder. I'm not sure what I'm doing wrong.  I've noticed similar issues with magic mods in other posts, but none of the fixes have worked for me.  Any help would be appreciated.

ZellSF

  • *
  • Posts: 13
    • View Profile
Is there a reason this (and most FMV packs) use the terrible PC audio?

The FMV Restoration pack sounds so much better and doesn't seem to break anything.

e2zippo

  • *
  • Posts: 69
    • View Profile
Hey satsuki! Would you be willing to share how you upscaled the fmv's? I'm looking into upscaling videos, mainly game fmv's and old animes, but I can't find any good tutorial.

Thanks :)

satsuki

  • *
  • Posts: 811
    • View Profile
    • My softs (french only)
there's no "optimal for all videos settings" you'll need to test but here's the process:
1)extract all frame from the video to png files
2)prefilter png to reduct noise if needed (i mostly use waifu and esrgan)
3)upscale with esrgan
4)make a loseless video from pngs
5)stabilize the video with avisynth scripts (mostly temporal smoothing needed because of frame extraction / conversion)
6)compress to video with ffmpeg
7)multiplex audio from original video with compressed video

for my anime i use almost only avisynth.
here an exemple with my cat's eye bluray (done some years ago), i denoised them because too much noise in the original bluray for my taste :
http://yatoshicom.free.fr/samplecats.jpg

nynex

  • *
  • Posts: 2
    • View Profile
hello!
using this texture pack with reunion version r06c (recently released)

might be the wrong place to ask, but with his recent update r06b(and c) my attack textures no longer function from within the base  "../FINAL FANTASY VII/The_Reunion/CUSTOM/satsuki/Texture" folder. They did in r06 but not r06b/c. any idea of where i should put these or what to do to restore them? thanks

e2zippo

  • *
  • Posts: 69
    • View Profile
there's no "optimal for all videos settings" you'll need to test but here's the process:
1)extract all frame from the video to png files
2)prefilter png to reduct noise if needed (i mostly use waifu and esrgan)
3)upscale with esrgan
4)make a loseless video from pngs
5)stabilize the video with avisynth scripts (mostly temporal smoothing needed because of frame extraction / conversion)
6)compress to video with ffmpeg
7)multiplex audio from original video with compressed video

for my anime i use almost only avisynth.
here an exemple with my cat's eye bluray (done some years ago), i denoised them because too much noise in the original bluray for my taste :
http://yatoshicom.free.fr/samplecats.jpg
Cool! I don't really know how to do all of that though. Do you know of any guide or tutorial perhaps to get me started? Your example looked way better!

Thanks!

Skickat från min SM-G973F via Tapatalk


satsuki

  • *
  • Posts: 811
    • View Profile
    • My softs (french only)
A step by step tutorial will be useless if you don't understand how the tools works because there's not universal settings for all vidéos, you need to undersand the tools before using them to adapt them to each video

1)ffmpeg : https://ffmpeg.org/documentation.html
2)waifu : https://github.com/lltcggie/waifu2x-caffe/releases (my tool here : http://forums.qhimm.com/index.php?topic=18798.0)
3)esrgan : https://github.com/xinntao/ESRGAN (my tool here : http://forums.qhimm.com/index.php?topic=18798.0)
4)ffmpeg (again)
5)Avisynth : http://avisynth.nl/index.php/Main_Page (a good forum for it : https://forum.doom9.org/)
6)ffmpeg (again)
7)Your choise, ffmpeg, virtualdub, mkvmerge...

e2zippo

  • *
  • Posts: 69
    • View Profile
A step by step tutorial will be useless if you don't understand how the tools works because there's not universal settings for all vidéos, you need to undersand the tools before using them to adapt them to each video

1)ffmpeg : https://ffmpeg.org/documentation.html
2)waifu : https://github.com/lltcggie/waifu2x-caffe/releases (my tool here : http://forums.qhimm.com/index.php?topic=18798.0)
3)esrgan : https://github.com/xinntao/ESRGAN (my tool here : http://forums.qhimm.com/index.php?topic=18798.0)
4)ffmpeg (again)
5)Avisynth : http://avisynth.nl/index.php/Main_Page (a good forum for it : https://forum.doom9.org/)
6)ffmpeg (again)
7)Your choise, ffmpeg, virtualdub, mkvmerge...

Thanks!

JWK

  • *
  • Posts: 12
    • View Profile
hello!
using this texture pack with reunion version r06c (recently released)

might be the wrong place to ask, but with his recent update r06b(and c) my attack textures no longer function from within the base  "../FINAL FANTASY VII/The_Reunion/CUSTOM/satsuki/Texture" folder. They did in r06 but not r06b/c. any idea of where i should put these or what to do to restore them? thanks

Hi!

From The Reunion - Help.rtf:
"SEFFECT1, SEFFECT2, SEFFECT3, and RAIN7 texture files are now loaded from battle texture folder."

What this means is that rain7_00.png through seffect3_26.png, 82 files in total, need to be moved from "CUSTOM/satsuki/Texture/" to "CUSTOM/satsuki/Texture/battle/" in your case.

I made that change to my own install, and those textures all seem to work fine, but I'm experiencing another issue where textures in the \texture\magic\ff7\ family of subdirectories no longer seem to be working, which I've posted about (pending moderator approval) on The Reunion thread.

skyhawk

  • *
  • Posts: 78
    • View Profile
I made that change to my own install, and those textures all seem to work fine, but I'm experiencing another issue where textures in the \texture\magic\ff7\ family of subdirectories no longer seem to be working, which I've posted about (pending moderator approval) on The Reunion thread.

By turning on texture trace and examining the results, I think those are all supposed to go in Mod_ID\Texture\magic\

So your tree should look like Mod_ID\Texture\magic\magic, MOD_ID\Texture\magic\limit, etc.

I've only recently started playing FF7 again, so I'm not very far into the game, but all the summon, attack and magic effects that I have access to so far are working for me.