Author Topic: [FF7 Steam] Infernal Mod (V0.3.1)  (Read 4051 times)

Heru

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[FF7 Steam] Infernal Mod (V0.3.1)
« on: 2024-03-14 00:30:50 »
The Infernal Mod
Difficulty level: Extreme
V0.3.1 has game modifications for the entirety of Disc 1, with more coming soon.

Major changes:
  • Extremely difficult Bosses.
  • Materia, Item, Equipment, and Accessory Rebalances.
  • Removal of EXP from random encounters.
  • Item and Summon commands are removed by default and bound to Materia.
Steam Patcher Download For V0.3.1: https://mega.nz/file/ln43GS4L#8fp9RlRY_rnkE7MeExss7GAGfMBkMB_VH6pEH9lbrZ8
Boss Changelog: https://docs.google.com/document/d/1P5xspRXjkwG175yuhLqxVfP5nzxOsmnOzNbJsBjzOTU/edit?usp=sharing
Boss Video Guides (WIP): https://www.youtube.com/playlist?list=PLKU5RwjeeVrkwkHgmB1mTvYy0yO5eMcLP

Outdated Versions:
Steam Patcher Download For V0.1 (Which includes changes up to Motor Ball): https://mega.nz/file/4nxH3DYD#PtWG858QCBwla-QLjuv1LoA_km2QbfWJaXSAl5z95wM
Steam Patcher Download For V0.2 (Which includes changes up to Dyne): https://mega.nz/file/5yJFkTgR#GDwi9s9enA90KtT2LUMSmyfvtJvgIMqUoTzVm37mnE4

Always looking for opinions or constructive criticism!
« Last Edit: Yesterday at 03:46:17 by Heru »

Heru

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Re: [FF7 Steam] Infernal Mod (V0.2)
« Reply #1 on: 2025-08-12 12:00:23 »
Updated to version 0.2 Which includes changes for Bottowswell, Jenova Birth, and Dyne.

I also will be making a guide for each of the bosses when I have the time, with the Guard Scorpion Through Sample:HO512 guides being already uploaded.
Playlist: https://www.youtube.com/playlist?list=PLKU5RwjeeVrkwkHgmB1mTvYy0yO5eMcLP
« Last Edit: Today at 10:07:47 by Heru »

Heru

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Re: [FF7 Steam] Infernal Mod (V0.2)
« Reply #2 on: 2025-09-13 07:08:19 »
Updated the mod to V0.3 which includes all of Disc 1, with the last modified boss being Jenova-Life.
Link for Version V0.3:https://mega.nz/file/xjoyXRyb#Q8tIfohDxoLqKp99Mx2IDAHMmbe66IInot9_Ct1qo7A

General Changes:
-Many, many boss changes: https://docs.google.com/document/d/1P5xspRXjkwG175yuhLqxVfP5nzxOsmnOzNbJsBjzOTU/edit?tab=t.0
-Summons require a pre-requisite "Summon Command" materia to use them.
-Renamed "Prime" Materia to "Assist"
-Ethers give 60MP
-Fury Ring gives +20 Power and Berserk
-Removed Slots (Untested)
-Cloud gets his 2nd level limit after 60 kills
-Cid, Aerith, and Tifa get their limit earlier
-Major Stat curve changes to Barret, Tifa, Cid, Yuffie, and Vincent.
-Fixed glitched materia spawning in on aerith
-Fixed Item materia not working
-Reworked materia slotless weapon group
-Rebalanced several Armor, Weapon, and Accessories.
-Replaced "Megalixir" with "M-Potion"
-Rebalanced "Fervor" Materia
Materia Changes:
-Summon Materia have increased MP costs.
-Added "Formation" Materia
-Added "Cmd. Summon" Materia
-Renamed "Prime" Materia to "Assist"
-Drain materia added to shop in kalm.
-Assist materia purchasable in Corel
-Cosmo Canyon materia shop sells: All, Assist, Cover, and Elemental Materia
-Gil plus materia moved to coaster tracks

Powersoul Challenges:
-Couldn't for the life of me find a way to balance it, currently removed death sentence to balance it.
-Removed materia slots
-Added a crit chance
-Removed magic stat bonus
-Plan to add Death Sentence to disc 2 or 3

Rebalanced and added/removed Enemy skills:
-Death Sentence changed to (Slow-)Numb Sentence, inflicts minor damage to target
-White Wind: MP cost increased
-Big Guard: Inflicts slow rather then haste
-Aqualung: Reduced damage and various other minor changes
-Frog Song // Transform Materia -> Transform Song: Inflicts Frog, Mini, Sleep.
-Lv4 Suicide replaced with Leeches: Inflicts poison and darkness but heals.

Special items for each character they get at their story arc
-Elenor's Pendant: Immunity to several status effects.
-Seto's Claw: Increased materia slots and ignores defense.


Minor Update V0.3.1 Changes:
-Clarified install instructions in the Patcher.
-Reduced the RNG factor in the first boss fight dramatically. (Thanks Sega Chief)
« Last Edit: Yesterday at 03:52:03 by Heru »