I apologize for slightly taking this off-topic, but this is related to how well the codec works in DX9.....
First, a quick question to those of you who are able to view FF7PC's movies IN-GAME, and are using DirectX9.0/9.0a/9.0b:
...what version of the Duck Truemotion codec are you using?! And for that matter, what are the names of the files that make up the codec, and where are they installed on the hard drive? Also, date/timestamps on the individual files would be very helpful as well.
Why am I asking? I'm getting REALLY unusual behavior from the Truemotion codec.
I believe I've either got a corrupted codec that the normal DirectShow installer won't overwrite (because of the fact that DirectX Installers will refuse to do the actual file copying if they detect a newer version of DX installed, which is what I think is happening here), or one that can't interface with DX9 or FF7 correctly.... hence the need to get information on the individual filenames that are installed that work on "modern" systems, and the timestamps of them.
Here's the symptoms:
I can't get the movies to play IN-GAME in either hardware or software mode....but it plays the audio portion of the movies back just fine. AND, outside of the game, windows plays the movies just fine. However, this means that when I start up the game, I hear the Eidos FMV play, but the screen freezes after the audio is finished, and the entire game locks up. Hardware-wise, the only major thing that was changed was that I replaced my old V3 PCI with a V5 AGP that I bought off ebay; however, this problem also occurs with my V3 PCI.
The problem persists even after a complete uninstall-reinstall of FF7pc, and a reinstall of the Directshow stuff off the FF7 Install disc....
Of course, this is on Win98SE, so I don't have to deal with compatibility mode stuff.....