omg hey i love them too!
hmm... could someone get these mp3 into the game now? well, although its not a lot of soundfonts, but these 2 is enough for my ears 
Anyways, thanks Goku7 for doing such a great job! 
Heh....thanks.

I should mention that if Winamp would allow me to use the other instrument banks in the DLS file, then in addition to eliminating the buzz in the beginning of the Reactor theme, we could also recover the missing "iron/gong" notes in the battle theme, as well as using the correct French Horn sample....however, since I'm only using Winamp to emulate the output, these issues won't be a problem, as once the file is converted to SF2, FF7 can access the higher banks without much of a problem.
-slightly off-topic here-
Oh, and if anyone else is curious what other MIDI-related work I'm currently doing, I'm in the middle of doing an XG-specific renditition of "Summer Nights", a song written by "Ellhyr" of the VGmusic.com forums...and yes, I did get his permission before starting to work on it.

By "XG-specific", I mean that its using special Variation Effects (Distortion, Amp Simulation, etc.) that only XG synths can use, to add to the awesomeness that the song already possesses. But that also means that most of the changes can only be heard on an XG synth, with the exception of a patch change on the drum set.
Anyway, here's the linkage, if you're interested:
Summer Nights -- Original GM VersionSummer Nights -- XG version