Easiest was is to look through the catalog xml
That works, thanks.
unpack their IRO (you can find those in 7H General Settings "Library" path), you'll now be able to open their mod.xml and check their mod ID.
Problem with that is having to download the mod first. Some are a few GB, so it's unreasonable to download all that just to find a few bytes of text.
What mod are you creating?
Yet another text rework! Fix typos, improve dialog clarity, add more info to item descriptions etc. None of the available mods for that do all the things I want without doing things I don't want. So now there will be another one!
Also planning on making a tutorial for editing in game text on the forum here, since so many people ask about making translations and there's not really any good guidance on how. I've figured it out by looking at files in existing mods and piecing together info from posts here and there, but it's sure been a pain in the ass.