Author Topic: [FF7PC-98] Higher Resolution (v1.00)(Discontinued, use Aali's driver)  (Read 389408 times)

yo4

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #150 on: 2005-06-30 11:37:19 »
ok thanks Hybir, got that working. Now I'm missing the bottom part of the screen(I can see like an inch of my desktop...)

Aaron

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #151 on: 2005-06-30 13:11:50 »
Since the patch runs at 1280x960 and your desktop is probably 1280x1024, naturally, the window won't cover your entire desktop.

Kanye

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #152 on: 2005-07-02 22:28:02 »
for that 32bit centra thing i get this msg when i try to double click on the program:

"This application has failed to start because ficedula.dll was not found. Re-installing the application may fix this problem."


where exactly do i get ficedula.dll??

Hybir

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #153 on: 2005-07-03 00:04:11 »
You can get the latest verion of "Ficedula.dll" at http://ficedula.cjb.net

EmperorSteele

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #154 on: 2005-07-06 04:35:13 »
Request: Can we fix up the text at all (make it look smoother by scaling down the jaggies)?  If you don't wanna be arsed, Saint, let me know what needs to be done and I'll give it a shot.  I'm sure all One would have to do is find the alphabet graphics ff7 uses and edit it... though saving in an acceptable format and plugigng it back into field.lgp would probably be the pain in the arse part.

Josephfelicewilson

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OMG OMG OMG, WHO EVER MADE THIS PATCH I LOVE YOU
« Reply #155 on: 2005-07-06 17:34:44 »
I HAVEN't even tried it out on my old crappy pc's I own, but im pretty sure it will work and even if it doesn't ill buy a new pc just for this patch.

Cloud Strife and I have the same birthday. August 19th

http://members.lycos.co.uk/mercenary689/cloud.html

btw, I have a myspace account check my profile out, you must have an account to see others pictures and etc. btw, here is my myspace account

http://www.myspace.com/3746239


Sorry to not start another topic, but does anyone happen to know if there are any more graphic edits or graphic improved patches that I don't know about. I am kind of busy and I can't look through out this forum. Thnx

The SaiNt

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #156 on: 2005-07-08 01:03:43 »
Quote from: EmperorSteele
Request: Can we fix up the text at all (make it look smoother by scaling down the jaggies)?  If you don't wanna be arsed, Saint, let me know what needs to be done and I'll give it a shot.  I'm sure all One would have to do is find the alphabet graphics ff7 uses and edit it... though saving in an acceptable format and plugigng it back into field.lgp would probably be the pain in the arse part.


There are 2 ways around this.
1) Resize the texture files in a graphics editor, reimport it and I change the internal code to work on it.
2) I rewrite the 2D stretching code to do on the fly interpolation, which of course will fix every single texture in the game. (This is like the lowest on my priority list)

Although 2) is unlikely to happen anytime soon, I would still prefer that solution so I don't have to go through the code and fix stuff twice. You have no idea how much work it is to go through >~5MBs of assembler to fix stuff in this patch.

On a side note, I've fixed most of the problems in the snowboard game, just a few minor texture issues (The original FFVII texture engine is extremely bad at resizing)

EmperorSteele

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #157 on: 2005-07-08 07:37:43 »
Ah.  Well, ok.  This "texture fix" with the interpolation, that would fix the tiny damage numbers and the effed up status inicators as well, correct?

Also, i noticed today that the countdown number you get when you have death sentance or slow-stone, those are normal size, but have a tiny line under them.  Odd, concerning every other number/graphic that appears in battle is tiny =/

If you wanna screenshot, lemme know.

But hey, take your time.  This patch is a god-send as is =)

Gibdos

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #158 on: 2005-07-08 12:34:21 »
Hi there. Just wanted to tell you that your patch is one of the greatest patches I've seen so far. Together with the battle-to-field patch this game looks "new" ^^
If you really get this interpolation thingy to work then you can be considered a god :-)

I really hope you don't give up on this project. And if you do I'd even learn programming and stuff to continue this though I am a real lazy person xD

Well keep up your great work and always keep in mind: We are all behind you!

PS: 'scuse my bad english. Not my normal language

Locutus

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #159 on: 2005-07-09 14:20:57 »
I have few questions to The SaiNt.

1. I am runing ff7 highres in desktop resolution 1280x1024 i windowed mode becouse my monitor doesn.t support 1280x960.
In this wondowed mose background scrolling is not fluid.everything 2d is not fluid. Is this a windowed mode fault or this same happens in full screen mode. If this is a windowed mode fault is there a way to alter high res patch
that way that ff7 would be ran in 1280x1024 fullscreen with tiny black line on the bottom of the screen ( so in reality ff7 graphic would be 1280x960 + black line on he bottom)

2. About ff8. On geforce 6 and probably 7 background has black squares. This is a blending fault. Everything looks terrible and only 3d graphic is good.
Would it be possible to create patch for ff8 to change a way that bacgrounds elements are blended. Would you The SaiNt do something about it?
If you have time, possibilites etc.
Thanks for ff7 high res.

rmco2003

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #160 on: 2005-07-09 15:32:32 »
Will you be working on other resolutions like 1024x768 once this patch is complete?

finalfantim

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #161 on: 2005-07-09 16:06:53 »
Hi,
Im new to the forum  :D  :D  :D

To The Saint:
I like your work very much and i appreciate your hard work to satisfy many of these FFVII fans (including me)

When you have finished working on this patch, are you planning to make a high resolution patch for FFVIII???
I really hope so,
Keep up the good work :)

voodoo47

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #162 on: 2005-07-09 17:08:54 »
Quote from: rmco2003
Will you be working on other resolutions like 1024x768 once this patch is complete?

Quote from: The SaiNt
Not possible without putting in a lot of effort.
I might consider it sometime in the future.

Quote from: data_lore
If there is a possibilty that you could have the resoloution 960x720 (320x240x3), then that would be great for the people who have crappy monitors (a.k.a. Myself)

Quote from: The SaiNt
I'll probably consider that resolution in the future.
It's a non-standard resolution so I really wonder if it'll work.

The SaiNt

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #163 on: 2005-07-10 16:11:25 »
There, a new version of the patch that fixes mostly the bugs in the snow board minigame. It should be 100% fine now.

voodoo47

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #164 on: 2005-07-10 18:33:43 »
..most people suck,some are ok,and few ones simply rule.guess whats your group :wink:

Canim

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #165 on: 2005-07-10 19:58:29 »
ehmm will you relase for the german version one too?? when you are done with the just version???


WBW Canim

crimsondante

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #166 on: 2005-07-12 14:21:25 »
is this done yet? i mean since the last time i looked your first post looks no different, have you added anything? when will it be finished?

Salk

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #167 on: 2005-07-12 16:28:26 »
voodoo47,

will you bet I am gonna guess which group crimsondante up here belongs to ?  :D

TheSaint,

thank you very much again for your great effort! We FF7 fans do appreciate your work and wish you the very best for the continuation of your wonderful project! Keep it up!

Josephfelicewilson

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #168 on: 2005-07-13 21:02:53 »
Can you make a resolution patch for weaker computers if thats not too hard? If it's too hard then don't because I know my computer is old and most people on this forum probably aren't on a computer back from 1998-1999 era.

My pc can play resolutions at 1024 by 768 pixels/800 by 600 pixels yet my desktop can go as high as 1280 by 1024 but I can't play pc games at that resolution.

My video card Nvidia Vanta
Mhz- My mhz seems to change every so often for some reason. It stays at 554mhz but I check my stats every so often and it can hit 555mhz sometimes.

And the other computer i have is 900mhz but its graphic card is worse then nvidia vanta... Other pc is a compaq.  :erm:


If this is 2 much trouble, then just ignore my post. But if its not hard and you have some spare time, thnx alot. LoL

voodoo47

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #169 on: 2005-07-13 21:19:44 »
Quote from: voodoo47
Quote from: rmco2003
Will you be working on other resolutions like 1024x768 once this patch is complete?

Quote from: The SaiNt
Not possible without putting in a lot of effort.
I might consider it sometime in the future.

Quote from: data_lore
If there is a possibilty that you could have the resoloution 960x720 (320x240x3), then that would be great for the people who have crappy monitors (a.k.a. Myself)

Quote from: The SaiNt
I'll probably consider that resolution in the future.
It's a non-standard resolution so I really wonder if it'll work.

I DO love quoting myself :P

Josephfelicewilson

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #170 on: 2005-07-13 21:41:44 »
ahahahahahha, damn I should read through the post. I didn't realize that my question was already answered. *smacks head*  :lol:

[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #171 on: 2005-07-14 07:36:04 »
The SaiNt: Well, before this topic gets completely derailed, I'd like to say that this patch is incredible. Many thanks!

The SaiNt

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #172 on: 2005-07-24 18:30:44 »
There, just added FSAA support.
Now ATI and Nvidia cards should be able to enable any mode of FSAA.
Couldn't test it properly since I've been very busy lately.

mav

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #173 on: 2005-07-24 18:54:16 »
This is simply great. But... would it be hard to add an interpolation to field maps ? Or just some effect to make backgrounds non-pixelized ?

KojiroTakenashi

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[BETA RELEASE] Higher Resolution FFVIIPC [v1.00]
« Reply #174 on: 2005-07-25 01:29:12 »
More AA :p