@Synergy Blades
simply scaling the imported object doesnt work, is scaled even up to 0,001 which is the maximum amount i can scale it down... i even changed my grid units into every possible unittype starting from milimeters ending in yards per unit, but still ist doesnt show up.
@mirex
ok, i re-unmassed the FF8 gamefiles and re-unpacked bitburn0.86 to make shure the files and the tool are in default state and have no wrong settings of any kind.
When opening up Squalls model, i get this preview:
the log tells me:
materials: 1
textures: 0
so of course its no use converting them into LWO+6.5 as there is no texture information at all... (i tried it anyway, but no tga file has been created)
i also tried the other bitburn versions, but as i alredy said, version 0.85 tells me the models are corrupted and the versions from 0.84a4 downwards dont support FF8...
i just dont know what to do
(hey, but it would be nice if you could send me the *.tga file for the d007.mch
)