Author Topic: Garden  (Read 4571 times)

rmco2003

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Garden
« on: 2005-02-10 18:58:03 »
I've recently used this program and it has seemed to be very simple to use, however I've come across a worrying problem. Don't blame me if this is a well known fact or anything but when I've compiled the project, most of the data files get replaced with blank 0 kb files... very odd. I'd like to get this program working properly but I just don't see how to do it, I've tried loads of different options on the compiling section but to no avail, it keeps producing blank files.. :-?  :-?

Colly

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    • Final Fantasy VIII PL
Garden
« Reply #1 on: 2005-02-15 21:43:24 »
Garden has a lot of bugs, because it's alpha version.

On that program you can compile only FIELD file. Compile of the rest is possible on "FF8 Archive Commander" by M4v3R. You can find it on site with FF8PL Project, but it's packed on other useless for you files. So I upload only FF8AC:
http://www.robincolly.republika.pl/FF8PL/ff8ac.zip

You may have even FIELD.FS 0 KB. Why? Because when you decompiling, very often the project file (.GPR) has 1209 KB. It should have 1409 KB. If you have 1209 KB - you can't do anything with this. One way is download a good project file :D :
http://www.robincolly.republika.pl/FF8PL/ff8plgpr.zip

rmco2003

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Garden
« Reply #2 on: 2005-02-16 06:13:30 »
thanks for the help  :)

yoshi314

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Garden
« Reply #3 on: 2005-02-17 07:02:36 »
hey, is someone actively developing the garden? or some similar tools?

Colly

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Garden
« Reply #4 on: 2005-02-17 08:42:33 »
Similar... maybe. When ends my examination session on studies (half of March :D ), I finish program to edit .msd files, texts in: kernel.bin, battle (c0mxxxx.dat), world map and name of places (areames and namedic).
I have at present about 30% of this :wink: .

rmco2003

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Garden
« Reply #5 on: 2005-02-18 05:09:46 »
cool, that'd be really useful, will you be adding a feature to edit the default names for the characters too?

Colly

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Garden
« Reply #6 on: 2005-02-18 09:55:50 »
Default names for Zell, Irvine, etc. are in kernel.bin, so.. yes :).

Names such as Squall, Rinoa, Griever, etc. are in mngrp.bin. This file is easy... but only at first of file. I'll see what can I do :wink: