Author Topic: [FF7PC] Battle model > Field model Conversion FINALLY!! (2006-04-30)  (Read 476954 times)

Roxas

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Battle model > Field model Conversion FINALLY!!
« Reply #400 on: 2005-08-07 04:35:59 »
Quote
Quote from: Nilai
Nothing to do with Reunion's patch. Vincent's model has always been messed up during that portion of the game.

Yeah the level maps in that area load an animation file that does not fit the number of bones in Vincent's hierarchy...

Let me check... it loads acfe.a Now it should load afdf.a
I think this only happens in ancnt1, ancnt4 but it could be more...

And if anyone really cares I can make a patch to fix it...


Wow, I'm still amazed at your skills Reunion!

That would be neat, but not nnecessary, unless you really want  to do such a thing.

Btw, Nilai, I had said "patch or no patch", so I know it wasn't his mod that was causing the problem. :P

Scarface

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Battle model > Field model Conversion FINALLY!!
« Reply #401 on: 2005-08-07 16:51:14 »
Firstly, hi everyone (first post :P )

Reunion, exellent work on your patch so far.
I was wondering if its possible to make hi-res models for every character in the game.

I understand this might not be possible, or if it is, it might take a long time to complete.
I'm not asking you to do it personally, just if its at all possible.

thx

enigma^^

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tried patching but...
« Reply #402 on: 2005-08-08 00:37:40 »
Hey Reunion, I tried to save over the char.lgp file by dragging the patched files into the old char.lgp archive. Well, I did manage to create a new char.lgp that way, but when I run the game, it crashes at the part where you try to enter the bridge of the Highwind. I then tried to enter Rocket Town (I'm now at the part where Shinra are going to launch the rocket to the meteor). It was fine but it crashes after a few screens :(

From the one of the previous posts, you said to replace the modified menu_us.lgp with the original one. I tried that. It got a little better ie I could go through and fight the Shinra soldiers; and the scene in the rocket where you see Cid talking to Cloud was really cool. However, after the FMV, the game crashes... again. And I still cannot enter the bridge of the Highwind without it crashing. Any idea what was wrong?

Veclord

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Battle model > Field model Conversion FINALLY!!
« Reply #403 on: 2005-08-09 07:19:08 »
I am proud to say that after working at this for about 2 hours, I finally got this patch working. I'm using the latest version and the models look absolutely gorgeous. I really do wish for a day when this game's NPC textures are all brought to life as this incredible group has done the main characters.

Does anyone here think I should post a tutorial on how to get this patch working along with "sp00nfed" screenshots and everything? A ton of people apparently are having problems figuring out how to do this, and I really feel that as many people should see this amazing work as possible.

enigma^^

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Battle model > Field model Conversion FINALLY!!
« Reply #404 on: 2005-08-09 08:31:53 »
please do ^_^ or at least pm me on what you did. I can't seem to get the LGPTools to create a new lgp file from a folder...

Veclord

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jamesyfx

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Battle model > Field model Conversion FINALLY!!
« Reply #406 on: 2005-08-09 15:27:51 »
That patch is great, but I think the length of the characters legs kinda don't fit the animations.

Barret running, for instance.

crimsondante

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Battle model > Field model Conversion FINALLY!!
« Reply #407 on: 2005-08-09 16:43:49 »
you can't expect it to work perfectly though can you.

jamesyfx

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Battle model > Field model Conversion FINALLY!!
« Reply #408 on: 2005-08-09 17:10:19 »
Yeah, I'm not complaining - just an observation. :p

Veclord

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Battle model > Field model Conversion FINALLY!!
« Reply #409 on: 2005-08-09 19:52:59 »
There's room for more tweaking in alot of areas. As long as everyone stays motivated at making new skins and tweaking existing ones we can do it. I plan on starting with several updated Shinra office executives, and maybe even Tseng once I study this project a little more.

Reunion: I haven't reached the point of the game where Cloud has the flashback with Sephiroth in Kalm, but do you think it'd be nice to replace the skin there with the original Cloud battle skin? It would definitely give him a "younger" feel, and sorry if you've already done this or it isn't possible.

savage-xp

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Battle model > Field model Conversion FINALLY!!
« Reply #410 on: 2005-08-09 21:09:55 »
I love this patch!
The Eyes expressions are awesome , i noticed just a thing:The characters moves looks goffy on certain scenes. Unrealistic.

EmperorSteele

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Battle model > Field model Conversion FINALLY!!
« Reply #411 on: 2005-08-09 23:14:33 »
Veclord: definatly impossible, as it calls in the same model for whatever you're currently using as your cloud battle model.

Veclord

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Battle model > Field model Conversion FINALLY!!
« Reply #412 on: 2005-08-10 01:50:59 »
It was worth asking. Thanks for the response.

Does anyone here happen to know which specific tools I need to get started on writing some decent NPC models in support of this patch? I've tried several but they all seem to be just for "viewing" the textures as opposed to building some from scratch or physically editing them. Reunion's breakthrough has inspired me, and I'm definitely willing to invest some hours into this project.

EmperorSteele

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Battle model > Field model Conversion FINALLY!!
« Reply #413 on: 2005-08-10 05:28:32 »
If by "textures" you mean the 3d models, i think you can build'em up in 3dmax or anim8or, but converting them to .p is the pain in the ass.  I think alhexx has been working on .p encoding with some success, though i'm not 100% sure how well that's going ATM.

YUffie

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Battle model > Field model Conversion FINALLY!!
« Reply #414 on: 2005-08-10 09:58:20 »
someone please help me im trying to install the patch ive been following velcords tutorial ive done everything up to a certain bit where u have to run the patch but everytime i download it it comes as a .rar and i dont know what to do

Reunion

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Battle model > Field model Conversion FINALLY!!
« Reply #415 on: 2005-08-10 10:15:12 »
You will need WinRAR...

http://www.rarlab.com/

YUffie

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Battle model > Field model Conversion FINALLY!!
« Reply #416 on: 2005-08-10 10:16:21 »
Ah thanks

-----

great...ive installed the patch now my game wont load any help?

MOD EDIT: Don't double-post.

Beautiful_Intended

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Battle model > Field model Conversion FINALLY!!
« Reply #417 on: 2005-08-10 12:48:36 »
Quote from: YUffie
great...ive installed the patch now my game wont load any help?


my game doesn't load too...any help please? :( i followed all the instrunctions and the game once opened crashes even before the Eidos movie...please please help

crimsondante

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Battle model > Field model Conversion FINALLY!!
« Reply #418 on: 2005-08-10 15:38:52 »
Quote from: _Sephiroth_
Here are a few things I noticed:

Cloud seems to like the "un-beaten path":
http://img301.imageshack.us/img301/6155/offroad3yr.png



And he's definitely sad, so sad parts of him are blue:
http://img301.imageshack.us/img301/6493/cloudblue9sx.png


And, just because I've always wondered about this:
http://img301.imageshack.us/img301/5018/vinleginair7ei.png

Why does Vicent's model do that? Patch or no? Something wrong with his coding or something?


he was always blue, watch when he goes in water, its supposed to be the shade of water but his model is different so it will make all of his body blue for some reason.

p.s. what release is this.. 1.5? what, what are the flaws to it, all i know is the N.P.C'S aren't done yet.

Veclord

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Battle model > Field model Conversion FINALLY!!
« Reply #419 on: 2005-08-10 18:38:46 »
TO THE PEOPLE EXPERIENCING CRASHES


If you are getting a message box just before the game crashes, we have a better chance of helping you if you tell us what that message says.

Beautiful_Intended

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Battle model > Field model Conversion FINALLY!!
« Reply #420 on: 2005-08-11 06:47:56 »
No i'm not getting any message box... :(

enigma^^

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Battle model > Field model Conversion FINALLY!!
« Reply #421 on: 2005-08-11 08:28:17 »
Quote from: Beautiful_Intended
No i'm not getting any message box... :(


hmm... I don't know... did you update your FF7 with the 1.02 patch? or how about trying to replace the modified menu_us.lgp with the old one (from the install CD)?

Beautiful_Intended

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Battle model > Field model Conversion FINALLY!!
« Reply #422 on: 2005-08-11 12:14:28 »
did everything you said enigma  :(

enigma^^

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Battle model > Field model Conversion FINALLY!!
« Reply #423 on: 2005-08-11 12:33:35 »
gee... I'm not the expert.. wish I could help you. How big was the char.lgp file after patching? Was it 51020 KB? And if it really doesn't work, maybe you could just reinstall? I know it's pretty tedious, but I guess this are the things you have to put up with...

Beautiful_Intended

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Battle model > Field model Conversion FINALLY!!
« Reply #424 on: 2005-08-11 13:17:11 »
yes the new char.lgp is 51.020 KB... :(