Author Topic: [FF7PC] Battle model > Field model Conversion FINALLY!! (2006-04-30)  (Read 476535 times)

Beautiful_Intended

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Battle model > Field model Conversion FINALLY!!
« Reply #425 on: 2005-08-11 15:22:46 »
i got it working...it's great this patch...thank you Reunion...i commicted the mistake to move the ff7 folder in another place and the game used to crash...but now it's ok... :)

YUffie

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Battle model > Field model Conversion FINALLY!!
« Reply #426 on: 2005-08-11 15:27:01 »
Beautiful_Intended what exactly did you do to stop it from crashing?

Beautiful_Intended

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Battle model > Field model Conversion FINALLY!!
« Reply #427 on: 2005-08-12 09:25:35 »
it used to crash because i moved the ff7 folder in another folder of mine and of course the game couldn't load anymore...so i reinstalled and left it where it sould be and now works fine...

YUffie

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Battle model > Field model Conversion FINALLY!!
« Reply #428 on: 2005-08-12 09:51:19 »
ok ive got the patch 2 work but im still experiencing problems 1:the characters are only different on the world map and 2:im at the bit after riding the chocobo over the swamp and when i get to the bit with the turks its crashes and it also crashes when i use magic HELP!

enigma^^

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Battle model > Field model Conversion FINALLY!!
« Reply #429 on: 2005-08-12 15:01:09 »
Quote from: YUffie
ok ive got the patch 2 work but im still experiencing problems 1:the characters are only different on the world map and 2:im at the bit after riding the chocobo over the swamp and when i get to the bit with the turks its crashes and it also crashes when i use magic HELP!


about characters only appearing on world map, it most probably only means 1 thing - you did not create the char.lgp properly and only the world_us.lgp is patched; which is why Cloud appears as battle-mode Cloud only on the world map. Was your char.lgp file 51020 KB after patching? If it wasn't you have not created the new char.lgp correctly. What version of LGPTools are you using? I had this problem too, and I found that I should have used the latest version (which is version 1.60), not the version 1.55 which I had used ^_^;;

YUffie

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Battle model > Field model Conversion FINALLY!!
« Reply #430 on: 2005-08-13 13:42:04 »
no i did use 1.60 and the file was 51020 kb so what went wrong?

enigma^^

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Battle model > Field model Conversion FINALLY!!
« Reply #431 on: 2005-08-13 16:52:41 »
hmm...the only thing I can think of now that is that your char.lgp file is not placed in the right folder. it should be in the squaresoft, inc > final fantasy vii > data > field. Hopefully that was the problem...

On another note, there're some really funny screenies I wanna show you folks on this forum. It happens in disc 3, so yeah, there are spoilers for people who have not played the game. But I don't have a webspace to load them up... oh well... gee what should I do..?

YUffie

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Battle model > Field model Conversion FINALLY!!
« Reply #432 on: 2005-08-13 17:36:31 »
enigma 1 you should use photobucket and 2 the reason my chars are only different in the world is because i have to change the new char.lpg for the old one to actually get it to load

enigma^^

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Okie, here are the screenies...
« Reply #433 on: 2005-08-14 05:18:06 »
Ok, here's something really funny(at least I think so..)

This is the scene in the end of Disc 2 where Tifa and Cloud are talking. The patch does make them look really good like this:



However, at this part, I can't help but roll off laughing:





So much for the sweet part.... ~_^;;;;

p/s: by the well, good for you Yuffie, I'm glad your problem's solved :)

Veclord

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Battle model > Field model Conversion FINALLY!!
« Reply #434 on: 2005-08-14 06:14:34 »
That is rediculously funny.

So you're past Disc 2? I'm where right after you get Vincent. I should be farther but after I got Cosmo Memory I decided to power up Red 13's limits so he could use it right away.  8)

EmperorSteele

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Battle model > Field model Conversion FINALLY!!
« Reply #435 on: 2005-08-14 06:21:28 »
"Sniff, you probably don't remember this" ^_^

hahahahaha.  Seriously, wtf happened to her mouth and eyebrows?

enigma^^

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Battle model > Field model Conversion FINALLY!!
« Reply #436 on: 2005-08-14 06:36:55 »
Veclord:

Quote from: Veclord
That is rediculously funny.

So you're past Disc 2? I'm where right after you get Vincent. I should be farther but after I got Cosmo Memory I decided to power up Red 13's limits so he could use it right away.  8)


oh, so that means you're in Disc 1? Yeah, I'm past Disc 2...heheh :D


EmperorSteele:

Quote from: EmperorSteele
"Sniff, you probably don't remember this" ^_^

hahahahaha.  Seriously, wtf happened to her mouth and eyebrows?


Yes, I know...! It was like awww... then suddenly the expression on Tifa's face really dampens the scene. My friend and I just could not stop laughing hysterically at that when it was really supposed to be sad and all... lol... I wonder whether anything can be done to fix it. Hopefully Reunion sees this and knows what to do...  <looks at the picture again... BWAHAHAHAHAHA... ok I'll stop>

Veclord

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Battle model > Field model Conversion FINALLY!!
« Reply #437 on: 2005-08-14 07:47:48 »
It looks like textures that are triggered just for that one scene. Someone could probably find their location in the field models and tone down the size of the mouth and eyes or something.

jamesyfx

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Battle model > Field model Conversion FINALLY!!
« Reply #438 on: 2005-08-14 12:35:44 »
Aeris' expression was that way at the end of Disc 1, too.

savage-xp

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Battle model > Field model Conversion FINALLY!!
« Reply #439 on: 2005-08-14 13:43:38 »
I dont thing so, also Weres Tifa doesnt have neck, i think the model need to be reviewed.

Naitguolf

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Battle model > Field model Conversion FINALLY!!
« Reply #440 on: 2005-08-15 15:49:45 »
Hello there!

This patch seems great. But seems other version than english cannot use the patch. Why? Reunion, can you please make a non-check version? The spanish data are slightly different. But the graphs are the same. Can you make a .ffpatch version? Hands patch works wonderfull...

menu_us.log:Unkonwn Version



Anyway, thanks for your work. :)

YUffie

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Battle model > Field model Conversion FINALLY!!
« Reply #441 on: 2005-08-15 17:43:02 »
my problem still isnt solved i can only use the patch if i change the new char.lpg to the old one

crimsondante

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Battle model > Field model Conversion FINALLY!!
« Reply #442 on: 2005-08-16 05:02:37 »
Will i have to start a new game to apply this patch?
and is there a version of this patch where you can get the older model of cloud (the first version battle one)

enigma^^

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Battle model > Field model Conversion FINALLY!!
« Reply #443 on: 2005-08-16 05:30:01 »
Quote from: crimsondante
Will i have to start a new game to apply this patch?
and is there a version of this patch where you can get the older model of cloud (the first version battle one)


No, you don't have to start a new game. You can just apply the patch. I did - I was playing disc 2 halfway.

And as for your other question, there is no such version like that - and you'll probably have to ask Reunion about it.

Reunion

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Battle model > Field model Conversion FINALLY!!
« Reply #444 on: 2005-08-16 05:42:31 »
...finally got back home 12 hour car rides are fun!!

Quote from: Naitguolf
menu_us.log

It better not be ".log" it should be ".lgp"
Quote from: crimsondante
is there a version of this patch where you can get the older model of cloud

...No, In my opinion the higher the poly count the better!
If someone would like do that be my guest.

Naitguolf

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Battle model > Field model Conversion FINALLY!!
« Reply #445 on: 2005-08-16 17:54:05 »
Quote from: Reunion
...finally got back home 12 hour car rides are fun!!

Quote from: Naitguolf
menu_us.log

It better not be ".log" it should be ".lgp"


Yeah, i mean menu_us.lgp
 (the "real" name is menu_sp.lgp, but i renamed like that to fit english FF to able Hight Resolution Patch

jamesyfx

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Battle model > Field model Conversion FINALLY!!
« Reply #446 on: 2005-08-16 18:59:36 »
Im curious - would it be possible to turn the dogs on the field to the ones in battle.?

Dogs, meaning the wolves, and the dog-like creature that teams with Rufus when you fight him.

EmperorSteele

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Battle model > Field model Conversion FINALLY!!
« Reply #447 on: 2005-08-16 19:22:35 »
yes, it's possible.  hell, you could replace the dogs with guard scorpions if you really wanted to.

Thing is, Dark nation is a tiny bit mroe catlike than doglike.  And dark natiosn running around the steets woofing and whining would look rather stupid =P

Cyberman

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Battle model > Field model Conversion FINALLY!!
« Reply #448 on: 2005-08-17 16:56:53 »
Quote from: Reunion
...finally got back home 12 hour car rides are fun!!
...No, In my opinion the higher the poly count the better!
If someone would like do that be my guest.

All right.. here is a question did you rescale the hirez cloud model to fit within the same dimensions of the cloud field model? Same with the other characters.  I'm certain the game will have walk mesh issues if you don't.  Also some scenes might look.. odd :)

As for what's happening there the only way to find out is look at the field script data that is causing the characters to pose.  I know the textures for the field characters are different.  Maybe someone ought to make an image without the patch to compare it.

A suggestion is to allow the 'patch' to be reversable.  Might be handy for debugging some scenes.

Cyb

Kinseek

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Battle model > Field model Conversion FINALLY!!
« Reply #449 on: 2005-08-19 15:08:15 »
BUG: Red Guards are missing their right-arm limb. Noticed it both on the guards at the first Mako bombing and later in sector 7.

http://img385.imageshack.us/img385/8119/missinglimb7fo.jpg

MOD EDIT: Big image made into link.