Author Topic: To 3DS Max users...  (Read 16344 times)

Anonymous

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« Reply #25 on: 2001-08-28 16:25:00 »
skillster> is that windows XP?

Anonymous

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« Reply #26 on: 2001-08-28 05:34:00 »
fice- this is so cool. can't wait to edit =)

Anonymous

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« Reply #27 on: 2001-08-28 05:58:00 »
alhexx> hows the textures going? sounds like it will be a cool feature.

Alhexx

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« Reply #28 on: 2001-08-28 23:39:00 »
Sorry for replying so late, but I haven't been home all day. I've been to cinema directly after school - I watched Final Fantasy...   :D

As for the textures, like I said, I'm currently doing a break in texture work...
I'm thinking of including a hrc-reader function first. But I'm not sure. Perhaps we should use Ultima for modelling and Ifalna for animating - that'd be a great alliance. What do you think, Fice?

Fice: Okay, Version 1.10 of Ifalna worx. That's good.   :)

- Alhexx

- edit -
Just tested Ifalna 1.10 - I just wonder if it worx on other, non-german comps???

[This message has been edited by Alhexx (edited August 28, 2001).]


ficedula

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« Reply #29 on: 2001-08-28 23:45:00 »
Sure, sounds ok to me.

At least Ifalna WORKS everywhere now   :)

It should work under any local setup. By default, Delphi uses the local format for number conversions, which is good when the user's entering numbers since they enter whatever they're used to and it works.

It doesn't work when you're reading in numbers from files that're always in English format, like, oooh, the FF7 ones?

So Ifalna now tells Delphi ALWAYS to use English (decimal point = full stop) formats when reading in numbers. So THAT problem shouldn't occur again, whatever your setup is.

[This message has been edited by ficedula (edited August 28, 2001).]


Alhexx

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« Reply #30 on: 2001-08-28 23:54:00 »
That's great! I think that's a good solution, b'cause you seem to have got the .a files running, so I don't really need care 'bout them. So I can concentrate myself on .p files.

- Alhexx

- edit -
With 'That's great' I meant the alliance...  :wink:

[This message has been edited by Alhexx (edited August 28, 2001).]


The Skillster

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« Reply #31 on: 2001-08-29 12:21:00 »
darkness; yea that windows XP

Anonymous

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« Reply #32 on: 2001-10-07 13:59:00 »
Is there a demo of 3d Studio max?
I want to try it out

Alhexx

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« Reply #33 on: 2001-10-07 15:02:00 »
AFAIK, nope. At least I've never seen one.

 - Alhexx

Darkness

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« Reply #34 on: 2001-10-07 18:57:00 »
lol. I ordered a demo cd about a year and a half ago, it was a movie. I was like Damn.

halkun

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« Reply #35 on: 2001-10-07 20:39:00 »
because 3dmax, lightwave, and other high-end 3d graphics systems cost upwardly of $3000 a pop. Companies such as autodesk and newtek are a little leery about giving free versions of anything away. For example, when my uncle wanted Lightwave, the "demo" was an actual Newtek sales associte coming out and showing him a full version of the program. Then, when my uncle liked it, he bought it right there in his own office. He got a few seat licences and gave me one of them ^_^

-halkun

Darkness

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« Reply #36 on: 2001-10-08 01:26:00 »
i think most people here got them off of warez sites. I dont have Lightwave, or 3dsmax. If i were to get a program, It would definitely be maya it would be worth 15000 dollars to have a chance to make animations that ate final fantasy movie quality.

Sephiroth 3D

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« Reply #37 on: 2001-10-08 08:35:00 »
The problem with Maya is that unless your scanning them in, humaniod heads are a b!tch to get looking realistic. I know! I took a course on Maya modeling, and one of our assignments was to create a head. The general shape is easy, but adding the eyes, ears, nose, mouth, all the funny wrinkles, the lips, folds in the eyes... *groans*

It'd be easier to make a physical clay model of the head, then scan it in and attach it to whatever body you've made for it. That's how the games and the movie was done.
If you can make a realistic head in Maya from scratch, I will truely be impressed.

Well, back to Lightwave! (I went back cause I ran into so many problems in Maya that I could fix in 5 seconds using LW.)

Sephiroth 3D

"One who seeks knowledge from another person, doesn't learn half as much as the one who seeks knowledge for himself." - Vincent Valentine, The Sephiroth Chronicals, Book 1: Resurrection

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Alhexx

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« Reply #38 on: 2001-10-08 09:53:00 »
Probably I'm starting to annoy you, but:

I still have no Max SDK ! :sad:

 - Alhexx

Darkness

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« Reply #39 on: 2001-10-08 22:10:00 »
damn i need some cheap 3d animation software.

Sephiroth 3D

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« Reply #40 on: 2001-10-08 23:07:00 »
*cough* warez *cough*

Sephiroth 3D

"One who seeks knowledge from another person, doesn't learn half as much as the one who seeks knowledge for himself." - Vincent Valentine, The Sephiroth Chronicals, Book 1: Resurrection

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Darkness

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« Reply #41 on: 2001-10-09 01:41:00 »
*cough* 56k *cough*  :sad:

halkun

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« Reply #42 on: 2001-10-09 02:28:00 »
Darkness, If you want to do professional 3d graphics without the heavy pricetag or bandwith, I highly suggest "POV-RAY" Thats what I'm using as a renderer. To get more infomation, you can go to http://www.povray.org You can download pov for any computer (hey, you don't even need a graphics card, it'll just output directly to a file)

Now the downfall, pov is just a render. There is no modeler built into it. You use a C-like scripting language to create your pictures. But it's super simple to learn and makes really pretty pictures. Because pov's data files are all text files. It's super-easy to write a program to generate povray output. Converters are almost breain-dead to write.

Darkness

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« Reply #43 on: 2001-10-09 20:48:00 »
aight, ill try it. thnx

Sephiroth 3D

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« Reply #44 on: 2001-10-10 03:24:00 »
Darkness, you should feel lucky to be running 56k. I'm running a 33.6, and for the longest time, I could only go about 24000, max. We've recently got our phone lines fixed, so now I can connect at full speed.

But still, most my progs are warez, ripped off the net from my peice o' sh*t modem.
So don't complain to me about only running 56k! I'm worse off!

Sephiroth 3D

"One who seeks knowledge from another person, doesn't learn half as much as the one who seeks knowledge for himself." - Vincent Valentine, The Sephiroth Chronicals, Book 1: Resurrection

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mirex

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« Reply #45 on: 2001-10-10 06:10:00 »
Darkness: try http://www.anim8or.com, there is one free 3d program. I never tried it but it looks like basic 3d editor.

Btw guys you dont have any warez group around you ? Why to download lots of megs, when i can get it on cd ? Everybody here does it like this.
I mean everybody here buys original CDs :wink:

Alhexx

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« Reply #46 on: 2001-10-10 11:44:00 »
The last time, when we talked 'bout warez, or better: crackz, one of the mods closed the forum. So we should be careful...

 - Alhexx

 - edit -
As for the W@re2 Downloads - my parents would kill me, if I'd be d/ling 300 Megs of 3DS Max 4...
[edited] 169 2001-10-10 12:46

Darkness

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« Reply #47 on: 2001-10-10 21:21:00 »
good news. my school has lightwave, and my friends brother is in the class =)