Author Topic: [FF7PC] NPC Reconstruction (Discontinued, use Unified Model Installer)  (Read 636433 times)

Borde

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Re: NPC Reconstruction Project
« Reply #400 on: 2006-07-06 22:21:07 »
Je... interesting. Well, nice to hear it anyway.
 :mrgreen:

ChibiUchan

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Re: NPC Reconstruction Project
« Reply #401 on: 2006-07-06 22:30:03 »
Oh, while I'm here, I would just like to mention that some of the slaces are off in a couple of the scenes. I've found a lot of the times, the characters look a little too small for the backrounds. In one case, when you go to Fort Condor in the beginning, when you go to the top room to go fight, a small cardboard box is about as tall as Cloud. O.O I also noticed that sometimes the models have artifact problems on their faces from time to time, but it's just nit picking now. If you could somehow find a way to fix this, I'd be happy, but I'll be just as happy if you can't. ^.^

EmperorSteele

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Re: NPC Reconstruction Project
« Reply #402 on: 2006-07-08 05:36:37 »
Chibuuchan (guh, annoying jap-fan name): can you proveide a screenshot of this?

ChibiUchan

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Re: NPC Reconstruction Project
« Reply #403 on: 2006-07-08 17:14:49 »
Thank you for the comment on my name. Anyways, sure, I'll post a screenshot up as soon as I get back to the computer that has my FF7 game on it. Why would you need a screenshot anyways... it's pretty explanatory.

Nectar

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Re: NPC Reconstruction Project
« Reply #404 on: 2006-07-08 17:24:33 »
wow, this looks really cool. I'm gonna download it. Are there any glitches in it that I should be careful of? I'll see how it works. thanks for making ths guys. :lol:

EmperorSteele

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Re: NPC Reconstruction Project
« Reply #405 on: 2006-07-08 18:51:25 »
Well, i wanted to compare it side-by-side with the original models

For instance, i suspect the models are the right size, but they only LOOK smaller becasue the heads are smaller than the normal field models, but I just wanted to look and make sure =)

Master Ridley

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Re: NPC Reconstruction Project
« Reply #406 on: 2006-07-08 21:05:28 »
Aren't there screenshots on the first page.
Also, to the team of this mod, you may want to check Tife (the one holding the Masamune) for it reverts back to the old Tifa (SD)...I'm sure you'll get to that. Also, are you guys going to do the same to the minigames?

Also, it looks kinda odd that Jessie, Wedge, and Biggs aren't armed and some of their movements indicate that they are (a few others as well who are Tifa in ShinRa uniform and Scarlet shown in one scene shooting Barret amd Dyne who lose their arms at the result). I'm just giving a few suggestions based on what I've seen up to Cosmo Canyon. Is there a program where I can edit NPCs?
« Last Edit: 2006-07-08 22:45:22 by Master Ridley »

ice_cold513

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Re: NPC Reconstruction Project
« Reply #407 on: 2006-07-09 17:22:27 »
you may want to check Tife (the one holding the Masamune) for it reverts back to the old Tifa (SD)

that cos we have not done tifa with the sword in her hand



Also, are you guys going to do the same to the minigames?


yes i have start work on the chocobo minigame



i suspect the models are the right size, but they only LOOK smaller becasue the heads are smaller than the normal field models,



that is right some what anyway when all the models are done thay will look right


 I recently played with your patch and it's brilliant.  The only reason I asked is when you see such good models next to the old blocky ones you just think to yourself 'man I wish it was complete'.



we wish it was  too



Keep up the good work Storm, Borde, Ice_Cold.



thank you



updating the patch sooonnnnnnnnnnnnnn just doing the chocobo minigame that we will put out the patch

« Last Edit: 2006-07-09 17:24:03 by ice_cold513 »

Izban

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Re: NPC Reconstruction Project
« Reply #408 on: 2006-07-09 17:33:57 »
can't wait

GK

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Re: NPC Reconstruction Project
« Reply #409 on: 2006-07-12 21:02:27 »
Just wanted to pop in to say this thing is hawt, and keep up the good work!

Master Ridley

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Re: NPC Reconstruction Project
« Reply #410 on: 2006-07-13 22:38:16 »
Is the new patch going to have the upgraded world map Weapons as well?

N4ndø

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Re: NPC Reconstruction Project
« Reply #411 on: 2006-07-16 02:44:03 »
Ice_cold You're the best, man! Your patch is really awesome! I played the game and enjoy so much! Actually I'm waiting for the updates in the patch... Just one question: Will You modify the vehicles models too?

Keep up the good work, man!

Peace!

ice_cold513

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Re: NPC Reconstruction Project
« Reply #412 on: 2006-07-16 08:52:03 »
Ice_cold You're the best, man! Your patch is really awesome! I played the game and enjoy so much! Actually I'm waiting for the updates in the patch... Just one question: Will You modify the vehicles models too?

Keep up the good work, man!

Peace!


Well we have had some little chats about it and we all say yes we can yeah we will but not right cos they take longer then a NPC model so they will be last to do

it all about the time

im just waiting on the world map LGP now and you guys will have a update

Mousey

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Re: NPC Reconstruction Project
« Reply #413 on: 2006-07-17 14:36:09 »
Hey ice_cold, it's fantastic that people like you are making a great game even better.  Can't wait to see the next patch, and thanks for all your efforts so far!

LegendarySaiyan

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Re: NPC Reconstruction Project
« Reply #414 on: 2006-07-21 15:24:31 »
Hi, everytime I search for Buster Sword on Clouds back, the NPC topic always pops up.. I haven't read the whole topic coz it is 17 pages, but so far I havent seen a patch for Cloud having his sword on his back like as Zack had in the flashbacks... I have not installed any patches for the game like the better in-battle character models or better character models in the fields, coz I like the models that is similar to legos so if anyone has a patch for cloud having the sword on his back without a patch that makes the characters too look better... hope you understand what I am saying, sorry for my bad english :(

spyrojyros_tail

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Re: NPC Reconstruction Project
« Reply #415 on: 2006-07-21 17:04:02 »
As far as im aware i dont think that there is a patch for that, but im sure someone on this forum would know better.

Yeah im just popping in to say keep at it guys, your doing really good. I tried my hand at kimera and re-modeling but I couldnt figure out how to work it properly, that and the minute i finished college I got a job and im going back to college at the end of this month so i have no time now. If anyone tries to do what these guys are doing you will quickly find that it takes a hell of alot of time and its pretty difficult to do, so kudos to all of ya working on the project, it looks fantastic! Looking forward to new releases

ice_cold513

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Re: NPC Reconstruction Project
« Reply #416 on: 2006-07-21 18:53:40 »
Hi all its time for that update

but 1st heres a pic of the chocobo minigame
http://img.photobucket.com/albums/v240/theicefox/chocobo.jpg

the world map models are done chocobo minigame is done and 30 new models
and im slowing down on the NPC RP now and starting work on my Sephiroth patch i will be working on both of them here a pic
http://img.photobucket.com/albums/v240/theicefox/s.jpg


now here the NPC RP v0.6
http://www.filefactory.com/file/f79688/

EDIT want do you the host is down but storm going to host it now

and he going to pass it to      Emperorsteele so if he want to host it too he can have fun guys

knives

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Re: NPC Reconstruction Project
« Reply #417 on: 2006-07-21 19:30:14 »
Great job on the patches.
Im downloading them as we "speak"

EDIT: or not, the website is being stupid.

Oh and you have to show a better screeny of your sephy patch than just the main menu  :-P
« Last Edit: 2006-07-21 19:36:45 by knives »

stormmedia

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Re: NPC Reconstruction Project
« Reply #418 on: 2006-07-21 19:38:04 »
Hi ppl,

Here a new link for the patch

http://spinningcone.com/ff/stormmedia/npc_project/NPC%20RP%20v0.6.zip

Hope you will all enjoy this patch!!

knives

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Re: NPC Reconstruction Project
« Reply #419 on: 2006-07-21 19:58:43 »
hurray the first error!!

Quote


All of the files are original...

EmperorSteele

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Re: NPC Reconstruction Project
« Reply #420 on: 2006-07-21 20:07:09 »
Uhm, did you extract all of the files from char.lgp first? o_O

Anyway, new mirror:

http://www.ff7-universe.com/Downloads/NPC_RP_v0_6.zip

had to rename it because my server doesn't liek spaces in filenames.

=)
« Last Edit: 2006-07-21 20:09:35 by EmperorSteele »

knives

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Re: NPC Reconstruction Project
« Reply #421 on: 2006-07-21 20:08:24 »
Yes, I did the same thing as I did for the reunion patch. (I reinstalled the game so all the files are original)

alright I got it.
The folder was named Char with a capital C.
I renamed it char with a lowercase and it worked.
who knew...
« Last Edit: 2006-07-21 21:00:15 by knives »

ice_cold513

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Re: NPC Reconstruction Project
« Reply #422 on: 2006-07-21 21:05:01 »
thank you steele we own you



Knives grad that you got the patch working capital C who knew lol

as for the Sephiroth patch pic i did not want to post alot of them cos going to make a new topic for it

LegendarySaiyan

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Re: NPC Reconstruction Project
« Reply #423 on: 2006-07-21 21:37:44 »
will this patch make the characters look in the fields make it better, coz I been looking for cloud
with the red circle around him having his sword on his back, not the cloud with yellow circle around him.. Hope you guys understand :D

knives

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Re: NPC Reconstruction Project
« Reply #424 on: 2006-07-21 21:39:58 »
I don't understand...
You'd rather have the normal blocky looking one than the new "realistic" one???

And yes, it will make the second circled cloud be your player, not the first one.