In my short time here, dziugo has been helpful time and time again.
Thank you for bumping this thread. I never experienced the battle swirl crash until I started using the Saint's 1280 patch. And even then, it was only after (and even then, not always) I alt+tabbed out of the game and back in. I was just going about not leaving the game. Now I can. Plus the skip FMV patch is a miracle worker. My biggest complaint about replaying FF7 is that long plot points and FMV's must be allowed to play out. Now if only there was a way to skip the major plot points, like Cloud's flashback in Kalm and such. Oh, and the always run patch is useful too. I'm sure they all are, but I won't be using the slots or 9999 patches.
I have a question about Gypt though. I wanted to see if it had worked, so I chose new game and sought to use it to skip the beginning movie. When I presspress CTRL
press S
release S
release CTRL
the FMV is skipped, but the screen is black. I hear the train's steam end, and I can hear Biggs and Jessie attacking the guards as well as Cloud flipping off of the train. Then a window pops up with Barret instructing you to come along. Then I press up and can hear myself enter the battle. But at no point am I seeing anything but black.
If however, I presspress CTRL
press S
release CTRL
release S
(nothing happens)
press CTRL
press S
release S
release CTRL
the FMV is skipped and I can see everything. In both instances, the climactic background music doesn't play, but that's fine by me if it means being able to skip the two minute new game movie. Is this how it was meant to operate and I just didn't read the explanation properly? Or is there a way to do it the first way and restore my video? Or do I just need to keep doing it the second way as it gets the job done.
And I must give further credit for how well though out this is. I didn't apply the always run patch at first and I had changed my mind about the swirl fram rate. I wasn't sure how it would operate when I asked it to patch again, but it restored the backup and started fresh. Very clever. I appreciate your work with this.
[EDIT]
Forgot to mention a couple things. Even though the background music isn't playing if I skip the new game movie, it plays after the first battle is over.
The other thing is that if I use the first method mentioned above to skip the next FMV (the one where Cloud looks up to the reactor), everything works fine. But that FMV fades out and the game fades back in anyways. So the "problem" I experience in the first example might only effect FMV's that are meant to play into a playable field map. Off the top of my head, I can't think of any. Furthermore, when I use the first version to skip the new game movie and the screen is black, as soon as Cloud is controllable, bringing up the menu and then returning to the game restores the visuals. So it's not really an issue at all. I was just wondering if maybe I had done something wrong.