What do you mean by start from my mod?, i suggest we start anew from the original scene files.
Is there anyway we can have a shared log file in which we can both edit? to do as you say keep a log of who is doing what & what changes are beening made.
I suggest we start off with the beggining & i'll do from 76 to 82
(start to guard scorpion). And you can do from 83 to 92
(from 7th heaven to air buster). It will make it easier to keep track of in section such as those. or we can swap it around if you like.
--- Proposed Changes for scenes 76 to 82, without the obvious difficulty increase's --- I'll try to keep the list smaller by leaving out explanation's but if you dont understand why, or want to suggest something else just ask away.Monster Lvl Range 5-10Guard Scorpion- Remove barret's assualt gun
- win steal materia
- Add two Mp's to fight
- Cold immunity
- w-machine gun, attack's both players
Sweeper- Add darkness to smoke shot.
- Add cold immunity
- Add Matra Magic???
not sure if this is possible- w-machine gun attacks all
- machine gun fire elemental damage
Guard Hound- Shoot unavoidable
- posion melee
MP- Cold half damage
(They look like they are wearing winter gear)- lightning unavoidable
- Cut double damage
Mono Drive- absorb lightning
- cold unavoidable
1st Ray- null cold
- absorb lightning
- add sleep & water elements to ray
Grunt - Add water element damage
- Absorb Ice,
combined with monodrive weakness to cold should make an interesting fight- Half cut damage
- weakness to shoot
- Posion melee attack
Going ahead to airbuster, i would suggest to give morph as a reward for beating it. After all doesn't he say that "the data we will gain from your dead bodies will be of valuable information". This will give the player some good use of command materia earlier on before magic takes over.
I've read over your forums which contained some good idea's and also some which i have tried before, alot of the ones mentioned above i have tried + taken idea's from your forums. while i understand alot of what is been said in the technical one i dont yet have the ability to do any of it, hopefully it wont be too difficult for me to learn how. Also what hex editor are you using, mines a very simple(free) one which cannot do very much. And can only view the file as a whole and judging by the offsets given i would say that is definatly not what you are doing, you look to be spliting it up into sections based upon the offset for that section & and then the offsets for each bit of data within that section.
I really want to be able to do alot of the hex editing as it will greatly improve what we can make the mod + new formations are really cool, if they work.