Author Topic: Adding Sephiroths Hair in HRC file  (Read 2538 times)

pbuckman258

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Adding Sephiroths Hair in HRC file
« on: 2006-04-22 10:31:53 »
I have been messing around with the field models, and i was wondering how do you add an extra bone into HRC file so that sephiroth hair appears on the cloud field model. I have swapped things around so that cloud is now sephiroth but his hair is only missing i know this has been done in the passed but im stuck any help would be greatly appreciated.

Borde

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Adding Sephiroths Hair in HRC file
« Reply #1 on: 2006-04-22 11:42:42 »
Well pbuckman258, actually that's a problem. You can't add an extra bone to cloud because it would screw his animations. You can add a P file to the list of the head's bone though. The problem is that the hair will move just like the rest of the head and thus it will look as if he used too much hair gel :-P.
If you are still interested, using kimera0.7 it's really easy to do.

pbuckman258

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Adding Sephiroths Hair in HRC file
« Reply #2 on: 2006-04-22 11:59:46 »
ok thanks for your reply ill try out kimera then