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FF8 Graphics problem
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Topic: FF8 Graphics problem (Read 2786 times)
Aruthra
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FF8 Graphics problem
«
on:
2001-09-30 15:29:00 »
Ok, I just recently re-installed FF8 onto my computer, and when I loaded it, I had transparency problems all over the place! I thought "Oh, duh, I have a GeForce card, have to install the patch for it! So I did (FF8SqeaNV...). I loaded the game, and the error is still there! I'll try to link to a screenshot of this later. Does anyone know what the problem is?
I'm running Windows 98 SE, with DirectX 8.0a, a 3D Prophet II MX, and the 12.40 Detonator Drivers. It's worked before with this setup, I'm sure...
Screenshot:
http://lightning.prohosting.com/~keithc99/Images/FF8Glitch.jpg
[edited] 188 2001-09-30 16:39
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Alhexx
Posts: 1894
FF8 Graphics problem
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Reply #1 on:
2001-09-30 19:50:00 »
I've had that prob with Resident Evil 2, too, but I don't remember how I solved this prob. Sorry!
- Alhexx
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Skillster/RedSarg99
Posts: 2286
Loving every Final Fantasy
FF8 Graphics problem
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Reply #2 on:
2001-09-30 21:32:00 »
a quick fix:
get hold of rivatuner, upload the criver databse that matches your detonator drivers, then upload the best direct3d quality prefix.
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Aruthra
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FF8 Graphics problem
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Reply #3 on:
2001-10-01 01:27:00 »
K, this is weird, but here's what I did, and the problem got fixed. I went to the Hercules website, downloaded the 14.10 drivers, and enabled 8-bit paletted textures. One of those steps somewhere fixed it.
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