That's a good idea Fice. If you could get it into Lightwave objects, I'd be happy. .p files and Alhexx's .raw format would wook as well, and non-LW users could also work with them, but in any case, exporting them from Ifalna WOULD cut a step out of the process.
Std: First thing to need to do is think carefully about what field you want to dig into. (No pun intended.) 3D is difficult for the beginner, but it can be very rewarding. We're pretty much fine on programmers. I think we're a bit low on de-coders, or people who de-code the FF7 file formats. We've got a lot done, but there's still more ground to cover, and it currently looks like all our current de-coders are taking a sebatical.
If you want to help de-coding, talk to Fice or The Saint. They're both wonderful de-coders. Qhimm also de-codes, but he seems to be more into managing the board and dealing with his real life than help out right now. (More power to ya Qhimm!)
If you're still interested in 3D, grab yourself a 3D program such as Lightwave, 3D Studio Max, or some other powerful program, and just start learning it. Playing around works.
One thing we could definatly use from a 3D artist is new or improved backgrounds. An example would be a re-built, higher-quality version of Nimbelheim. This would be a massive effort, because you would have to rebuild the town from scratch, using only the images as a guild.
This would be much easier if The Saint actually told us how to read the camera's properties in the field file formats, such as height, camera angle, ect! 
well, I guess this is all for now. Let me know when you get yourself a good 3D prog.
Sephiroth 3D"One who seeks knowledge from another person, doesn't learn half as much as the one who seeks knowledge for himself." - Vincent Valentine, The Sephiroth Chronicals, Book 1: Resurrection
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