When using it I found if you look through too much text, the program will say it encountered an error and close.
Yes another user (Rosemberg) talked me about this problem. I don't really use Loveless (I know it seems strange -_-) and I've never get this problem. I've examined the code but I've not seen what can do this... But I'll try to fix it.
I'm not positive what exactly causes it, but it seems that editing certain text, not sure what, completely erases the text in the field file "las4_42". This is the scene immediately after you defeat JEVONA Synthesis, so in game when you defeat her this causes a crash. This of course can be currently fixed by simply reinserting the original field file with Highwind, but it's still troublesome and might cause more problems than just that.
Another problem, possibly due to symbol hotkeys/buttons/whatever, is during the scene where the party is detected on the train and has to avoid the security checks. Where it would normally say "Car #1" for example, instead it will have "Car [odd symbol here]".
The editor crashes frequently when doing large amounts of editing due to memory problems. Yet if you close and reopen the program, you can resume editing as much as you like so it can't be an issue with the file itself.
Other than these three things, I cannot think of any other bugs.
As for ideas, is it possible to modify default names in the current version? I attempted to edit "Aeris" to "Aerith" using various techniques but none worked. Perhaps a task for Meteor, but if it's possible to implement into Loveless, all the better.
You right : I've tested by replace all occruencies of "materia" ('cause this word appears a lot of times) by another (in order to change many texts) and, indeed, when you close Loveless and reopen it there is no longer texts in las4_42. I will try to fix this. Thanks for reporting it

About "Car #1" hum.... indeed, it's not really a bug but a bad thing made by me. In fact, in english it use #1 to say 'Number 1'. In french '#' is never used... so I've not tought this char could cause a problem... You right and I will try to change this code system (maybe using '\1', '\2', ... ?). Thanks again for this report

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About the characters' name you wanted to change the name which appears on the top of texts ? You can't because names are typed by the player

. '{AERIS}', '{CLOUD}', etc... are only tags which represent the names which will be selected by the player. So you can't write '{AERITH}' (unknown tag). However you can type 'Aerith'... but the name entered by the player will not be displayed...
Thanks for your bugs report
