Author Topic: Hackin FF1  (Read 2696 times)

Cross-Fire

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Hackin FF1
« on: 2006-10-13 01:25:42 »
Help a brother out.

I'm new to all this game hacking shit. FF7 is still a little over my head (for now), so I'v set my sights on poor old FF1. An easy target, I know but wtf. Now I have already located many tyles from charictors to feild maps. I even wrote a program that isolates all the differences between two arbitrary files and logs those differences to an output file. I've been using this program to compare the pure and un-adultorated FF1 against the many "hacked" versions which I've downloaded for just that purpose.

Now, this was supposed to help me isolate the offsets for the in-game text and the pallets used in conjunction with the tyles... It hasn't. I still can't find where and how the pallets are stored, nor can I find any dialogue entries. Which leads me to the point of all this...

If anybody out there know something about this rom and I mean ANYTHING feel free to mention it. Any info will be helpful and especially helpful if it relates to the offsets where the text / pallets are hidden.

btw I'm not tryin to convert this game into FF7 (Too much work), I just want to understand makes it tick.

halkun

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Re: Hackin FF1
« Reply #1 on: 2006-10-13 02:09:31 »
http://rustedmagick.com/mb/thread.php?id=104

http://slick.panicus.org/ffhackster.php (look at the source code)

http://slick.panicus.org/docs.php?id=FF1

(Take a look at the music bytes doc here to see how long I've been hacking final fantasy games.)

Cross-Fire

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Re: Hackin FF1
« Reply #2 on: 2006-10-13 02:24:44 »
Woah ... information overload !!! Gonna scoure those babies A.S.A.P !!! Thanx Halkun you really are a star...

Anybody out there that knows anything else (thats relevent) I might want to know please don't be shy ...