Otokoshi, if I remeber correctly, didn't you make a Kingdom Hearts to FF7 converter?
Nope, I don't want to take credit for others work.

yaz0r created the model dumper, which dumped .mdls Kingdom Hearts models. Then I used his mdls to obj converter also made by yaz0r, then used Blender to export it to .3ds format. Finally, I used Reunions PCreator to make a FF7 compatible .p file.
That rocks Otokoshi. It would be very interesting to use this in FF7. The clothes should be changed, but I supose it's not a big problem (just change the textures). The sharp edges looks like a bad normals problem.
I don't know, I kinda like the clothes, Advent Children style. Even if I or someone else didn't fix the normals problem, I kinda like that they're still a
little blocky. I'd be happy to have these models in-game any day. I was also thinking I may have lost some polys by going the "dirty" way and using ModelViewerWX instead of a true exporter, I don't know.
those woudl look great in the game but are the other charactors in KH2? might look a bit strange if only 3 of them are so detailed
Including the three I have posted, Cid, Yuffie, Sephiroth, and Squall are also in KH2. If my memory serves me right, there are
soo many files dumped, I haven't gone through them all. There is plenty to work with though. Using Cloud as a base, maybe a better looking Zack could be made. Once that is done, I could stop being lazy and actually
create the remainder of the main characters. If there were only more hours in a day.

Well I found that FFXI model viewer again, I'm gonna try and extract some models from there next. Imagine those Chocobos or some taru taru kids in FF7!