Author Topic: cait sith  (Read 4752 times)

Swampthing15

  • *
  • Posts: 91
    • View Profile
cait sith
« on: 2008-04-11 16:54:54 »
hey guys, im wondering about the possibility (heck it may have already been done) of changing the cait sith char to the cat from doc....you know with out the big gay marshmellow? id might actually use him if it wasnt for that part of him (im not a fan of it) and even as a cat it could still hop around and move as cait sith does normally, if changing the motion would be a problem...im just wondering...thx in advance

Dias Flac

  • Guest
Re: cait sith
« Reply #1 on: 2008-04-11 20:11:05 »
I'm not sure about the DOC cait sith, but I've gotten rid of that annoying giant moogle from the char. lpg of the original FF7.  I'm not sure if there is any DOC extractor yet.

Swampthing15

  • *
  • Posts: 91
    • View Profile
Re: cait sith
« Reply #2 on: 2008-04-11 20:14:27 »
so did u remove him all together? or do u just have the cat now? i know doc stuff havent been mastered yet, but im using that as a reference

Dias Flac

  • Guest
Re: cait sith
« Reply #3 on: 2008-04-12 20:50:52 »
i just deleted the moogle and now i just have the cat.  but i'm having trouble with the overall structure.

Xelane

  • *
  • Posts: 477
    • View Profile
Re: cait sith
« Reply #4 on: 2008-04-15 22:42:02 »
wouldnt that mean that you would have this tiny cat floating in the air?

Swampthing15

  • *
  • Posts: 91
    • View Profile
Re: cait sith
« Reply #5 on: 2008-04-15 23:32:28 »
any1 happen to know the name of the caitsith models?

gjoerulv

  • *
  • Posts: 1225
  • me
    • View Profile
    • My Youtube
Re: cait sith
« Reply #6 on: 2008-04-16 01:03:17 »
Sorry this is off topic, but I couldn't resist!


For the name hmmm 1 sec... I think it's ryaa inside battle.lgp for the skeleton. No idea for the field model.

Dias Flac

  • Guest
Re: cait sith
« Reply #7 on: 2008-04-16 01:03:36 »
yeah, thats exactly what happened to me!  its funny looking.
i tried to mess around with the moogles skeleton, but no luck; still a floating cat...

Swampthing15

  • *
  • Posts: 91
    • View Profile
Re: cait sith
« Reply #8 on: 2008-04-16 01:08:26 »
what if u replace the cat and the moogle?

HeavensCloud

  • *
  • Posts: 37
    • View Profile
Re: cait sith
« Reply #9 on: 2008-04-16 06:13:23 »
I wonder if you replaced the moogle WITH the cat?  Probably the cat just has an invisible skeleton that makes it float, but maybe?

gjoerulv

  • *
  • Posts: 1225
  • me
    • View Profile
    • My Youtube
Re: cait sith
« Reply #10 on: 2008-04-16 12:13:22 »
I was under the impression they were the same model...

Dias Flac

  • Guest
Re: cait sith
« Reply #11 on: 2008-04-17 18:12:44 »
the cat part is a pain in the butt!  I've tried to delete the unwanted moogle skeleton, but it didn't work.  I've tried to reallocate the cats model to cover the missing part of the unwanted moogles skeleton, but no luck.  Too time consuming.  If only there was a better version of kimera.  The only option now is to resize the cats model to make it big enough to where it doesn't float.