If his ends up being what I'm looking for, then I suppose it'd only be smart to use his instead of make my own. However, since I've never had a chance to try out the previous versions of his mod, I have no idea whether it's what I'm looking for.
It's also likely that, when he releases v2, I could simply use that as a starting point for my own difficulty mod. There are certain things I think need to be changed in particular (things in the kernel.bin that come to mind are cure1 being too cheap, beta/aqualung/matra-magic being overpowered early on, and some enemy skills being better than normal spells).
Basically, if gjoe's mod ends up being what I'm looking for, I'll either use that or change it up a tad. Until then, I'd like to know what people would like changed.