Author Topic: Zack Fair Changes With Weapons/Limits  (Read 23266 times)

obesebear

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Re: Zack Fair Changes With Weapons/Limits
« Reply #25 on: 2008-06-23 15:37:21 »
What he's saying is once you extract all the files from the .lgp all you would have to do is switch around the file names.

Say you want to switch cloud's ragnarok (named xxxx in the lgp) with his yoshiyuki (named zzzz in the lgp) simply switch xxxx to zzzz and vice versa then go into the correct kernel.bin to rename them appropriately.

Might I also suggest that you take the enemy SOLDIERs weapon and make that Zack's starting sword since it is the standard issue for SOLDIER.
« Last Edit: 2008-06-24 01:22:06 by obesebear »

Genesis

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Re: Zack Fair Changes With Weapons/Limits
« Reply #26 on: 2008-06-23 19:40:44 »
you know what you could do (i know im new here)

theres a program called kimera in which you can edit the character sprites and weapon sprites

so what you could do is take the original buster sword sprite or another plain looking sword and make it thinner (like the soldier blades) but thats just my suggestion, i tihnk your programming is very impressive by the way  :-D

auxili160

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Re: Zack Fair Changes With Weapons/Limits
« Reply #27 on: 2008-06-23 19:54:56 »
Do what obesebear said, that's a really easy way to get this done.

And Genesis, he's not really programming anything. Like me, he uses some great programs that people here created. :D

Genesis

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Re: Zack Fair Changes With Weapons/Limits
« Reply #28 on: 2008-06-23 19:56:56 »
fair enough then

i was just suggesting that if he did want to do make the soldier sword then i suggest the use of kimera as it is very simple and effective

SephirothClone

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Re: Zack Fair Changes With Weapons/Limits
« Reply #29 on: 2008-06-23 20:24:59 »
ok what .lgp do I extract for the weapon sprites?

Genesis

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Re: Zack Fair Changes With Weapons/Limits
« Reply #30 on: 2008-06-23 20:41:50 »
its in the battle lpg and u can tell out clouds weapons as they are called h_sword*




*=number

and view then edit them as you wish

SephirothClone

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Re: Zack Fair Changes With Weapons/Limits
« Reply #31 on: 2008-06-23 20:55:31 »
in the battle.lgp files but don't see any h_sword u were talking about.

Genesis

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Re: Zack Fair Changes With Weapons/Limits
« Reply #32 on: 2008-06-23 21:01:29 »
sorry about that

its in the data file, go into the battle file and its a FF7 field Model

im actaully having trouble finding the buster (sorry), but if you use h_sword01.p that could be used if you want to make the soldier sword

SephirothClone

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Re: Zack Fair Changes With Weapons/Limits
« Reply #33 on: 2008-06-24 02:34:45 »
Still don't get it  :? I must be looking in the wrong place.

Genesis

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Re: Zack Fair Changes With Weapons/Limits
« Reply #34 on: 2008-06-24 08:29:14 »
maybe if you searched h_sword01.p on your computer search thing then maybe it will come up

but it should be in there, have you extracted the date-battle .lgp?

SephirothClone

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Re: Zack Fair Changes With Weapons/Limits
« Reply #35 on: 2008-06-24 08:38:10 »
So I first extract all of battle.lgp then?

Genesis

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Re: Zack Fair Changes With Weapons/Limits
« Reply #36 on: 2008-06-24 08:49:42 »
then there should be a file called h_sword01.p if your using kimera it is listed as a FF7 field model file

JordieBo

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Re: Zack Fair Changes With Weapons/Limits
« Reply #37 on: 2008-06-29 15:16:09 »
Are you still stuck?
If you are would you like me to list the names of each P file and how to do it?
As in clouds P files
« Last Edit: 2008-06-29 19:40:07 by JordieBo »

SephirothClone

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Re: Zack Fair Changes With Weapons/Limits
« Reply #38 on: 2008-07-01 00:06:26 »
Kinda took a break. The scope of my expertise deals more with editing the text sadly :(

daod

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Re: Zack Fair Changes With Weapons/Limits
« Reply #39 on: 2009-02-01 00:49:57 »
you can find the right patch on this link...
http://pspatchator.blogspot.com

a savegame editor for ff7 crisis core

Jonnylossus

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Re: Zack Fair Changes With Weapons/Limits
« Reply #40 on: 2009-02-01 12:17:47 »
you can find the right patch on this link...
http://*.blogspot.com

a savegame editor for ff7 crisis core

Spammer like you should die a horrible death. :P