Author Topic: FF7 Sound studders and graphics not right  (Read 8173 times)

nfitc1

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FF7 Sound studders and graphics not right
« on: 2008-10-04 05:42:31 »
I'm trying to play this on my machine and I'm having a number of troubles with it. I installed the maximum setting and applied the 1.02 patch and the Chocobo fix and now I'm getting slow downs in hardware mode. It's really most noticeable in the music. It keeps studdering. If I go into software mode the studdering isn't as obvious, but the battles are about 30% too fast. I was using the NPC replacing mod, but changed it back and SOME of the studdering went away. This just shouldn't be. The computer I have is quite fast and I've never had this kind of problem before. I'm even running this off my hard drive via virtual drive because my first CD is corrupt (I've had it almost since it came out).

CPU: Athlon FX-60
GFX: ATI 1950X
RAM: 4 GB

It works fine on my laptop which isn't as good. Is there something I'm missing that could be changed to use less CPU or GPU while I'm playing?

*:.Griever.:*

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Re: FF7 Sound studders and graphics not right
« Reply #1 on: 2008-10-05 12:29:54 »
Rolling back GPU drivers usually seems to help as alot of threads on the forum will point out.  Give that a try.

Terid__K

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Re: FF7 Sound studders and graphics not right
« Reply #2 on: 2008-10-05 16:04:22 »
FF7 doesn't like dual core CPUs. If yours is dual core, set the affinity to one core only.


nfitc1

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Re: FF7 Sound studders and graphics not right
« Reply #3 on: 2008-10-05 21:34:13 »
FF7 doesn't like dual core CPUs. If yours is dual core, set the affinity to one core only.



I think that did it! Thanks. Do you know how I can open it in a way that only sets affinity to one core? Every time I try to open it it runs on both.

Terid__K

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Re: FF7 Sound studders and graphics not right
« Reply #4 on: 2008-10-06 12:24:46 »
FF7 doesn't like dual core CPUs. If yours is dual core, set the affinity to one core only.



I think that did it! Thanks. Do you know how I can open it in a way that only sets affinity to one core? Every time I try to open it it runs on both.

I never looked into it, since I don't own a dual core CPU. There must be some kind of software out there, try looking it up on Google.

Otherwise you have to set the affinity to one every time you start FF7.


nfitc1

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Re: FF7 Sound studders and graphics not right
« Reply #5 on: 2008-10-06 13:22:24 »
I never looked into it, since I don't own a dual core CPU. There must be some kind of software out there, try looking it up on Google.

Otherwise you have to set the affinity to one every time you start FF7.

There are some programs out there that I'm going to try. Setting it to one each time is not good. When I open the task manager to reset the affinity the game will crash the next time I try to get into a battle or cast Escape. Regardless, thank you for identifying my problem.

Terid__K

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Re: FF7 Sound studders and graphics not right
« Reply #6 on: 2008-10-06 14:59:54 »
No problem. Always glad to be helpfull.


dziugo

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Re: FF7 Sound studders and graphics not right
« Reply #7 on: 2008-10-06 15:45:08 »
The "crash when entering battle" will probably be corrected by installing YAMP + MGP.

nfitc1

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Re: FF7 Sound studders and graphics not right
« Reply #8 on: 2008-10-06 19:21:49 »
The "crash when entering battle" will probably be corrected by installing YAMP + MGP.

I don't think this is the issue as it only happens when I Alt+Tab out, change the CPU affinity, and switch back to it.

Terid__K

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Re: FF7 Sound studders and graphics not right
« Reply #9 on: 2008-10-06 19:25:23 »
The "crash when entering battle" will probably be corrected by installing YAMP + MGP.

I don't think this is the issue as it only happens when I Alt+Tab out, change the CPU affinity, and switch back to it.

Actually, that's exactly the issue. Alt+tabbing out of FF7 for anything can have that effect.

And even if it wasn't, it's recommended to install the Yamp fixes anyways, as you'll run into those issues sooner or later.

dziugo

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Re: FF7 Sound studders and graphics not right
« Reply #10 on: 2008-10-06 19:33:06 »
The "crash when entering battle" will probably be corrected by installing YAMP + MGP.

I don't think this is the issue as it only happens when I Alt+Tab out, change the CPU affinity, and switch back to it.
If you think you know better :P

nfitc1

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Re: FF7 Sound studders and graphics not right
« Reply #11 on: 2008-10-06 21:11:32 »
The "crash when entering battle" will probably be corrected by installing YAMP + MGP.

I don't think this is the issue as it only happens when I Alt+Tab out, change the CPU affinity, and switch back to it.
If you think you know better :P

I didn't say that I did or that I wasn't going to, I just don't think that's what's causing the crashes. ;)
I can Alt+Tab out and back in with no problems otherwise.

dziugo

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Re: FF7 Sound studders and graphics not right
« Reply #12 on: 2008-10-06 21:35:00 »
So, if you change the CPU affinity, you get a guaranteed crash when entering battle, and you get no crash at all when you're "just" alt-tabbing out of the FF7?

nfitc1

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Re: FF7 Sound studders and graphics not right
« Reply #13 on: 2008-10-06 21:41:27 »
So, if you change the CPU affinity, you get a guaranteed crash when entering battle, and you get no crash at all when you're "just" alt-tabbing out of the FF7?
Correct

dziugo

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Re: FF7 Sound studders and graphics not right
« Reply #14 on: 2008-10-06 22:03:55 »
Mind posting the address where the crash occured? If you don't want to crash your FF7 again, it should also be viewable in the "Control Panel -> Admin tools -> Event viewer" (some random image to show what I'm asking for). The faulting module name and the address should be enough :) Oh, and if the address is different for that crash when you cast Escape, please post the details of that crash too. Thanks!

nfitc1

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Re: FF7 Sound studders and graphics not right
« Reply #15 on: 2008-10-06 22:48:02 »
For the battle crash, that occurs at 0x0000000000673EDA
Escaping happens in the same place.

Sometimes it does crash if I just alt+tab out, but not always.

dziugo

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Re: FF7 Sound studders and graphics not right
« Reply #16 on: 2008-10-07 04:51:07 »
Well, that address is bound to the battle swirl crash, so that's what you're experiencing. If you installed MGP and still encounter it, then I have no idea what's going on.