just a suggestion, its totally optional (obviously), but on the initial data/character data menu, where you can change the materia that the characters begin with upon meeting them in the game, the box where you can type in how much AP has been applied to the materia, you are forced to save the change in order for it to stick. The suggestion is that you could maybe add some kind of confirm botton to that part of the menu incase there are changes a user isnt sure they want to SAVE into the kernel yet that they did, but they are sure about the ammount of AP they want in that materia in that menu. Maybe you've already seen that but incase you havent just wanted to throw that out there.
But anyways this program is epic i've completely overhauled my game for the sake of battle.
(Potion+, Hi-Potion+, Mega-Potion, Megaphoenix, Phoenix Pinion, Remedy+, Water(materia) added)
(Hi-Ether, Typhoon-->Chupon, Fire, Ice(Blizzard), Bolt(Thunder), Ultima-->Merton, Distruct, Elixer/Megilixer, Attack-->Fight, 4xCut-->X-Fight, Summon-->Esper, E.Skill-->BluMag, W.Mag-Dbl.Mag, W.Sum-->Dbl.Esp, W.Item-->Dbl.Item, Contain-->Water (i changed the attacks on all for attacks and changed it to a water attack in both function and appearance)
and last (with help from Kimera) I changed a lot of clouds weapons. I plan to make a patch out of all the changes i made using Wallmarket and Kimera, so i'd like to thank you for your hard work on this program ^_^ it's awesome.