I found a thing maybe be important in RAM dumper os PSP
In MDL and others files and other things have a memory pointers, I don't know will help with info.
MDL
4D444C00 01000A00 0011E098 01000000 01000000 B03E1609
01000000 C83E1609 00000000 FFFFFFFF 27000000 00060A00
00000000 FFFFFFFF 31000000 103F1609
Like This
B03E1609 (09163EB0)
C83E1609 (09163EC8)
103F1609 (09163F10)
This is a RAM "alocker" Have a Lots of this.
With a RAM PSP have 24MB then dump the RAM and you will be this way
B03E1609 then 0x09163EB0 then
0x09163EB0 - 0x8800000 = 0x963EB0 (this will be offset real on the RAM in HexEditor)
With this info you can info you can found a way to dissasembly the files i thing with this.
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MDL
4D444C00 01000A00 0011E098 01000000
01000000 B03E1609 // This point Lead to A
01000000 C83E1609Â //This lead to B
A
00000000 FFFFFFFF 27000000 00060A00 00000000 FFFFFFFF
B
31000000 103F1609
PS: Maybe I will be wrong, I Thing this system will be work only Spanish Dump and found in USA GAme too
0x8800000Â this will be a Initial RAM for PSP
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In files don't have any pointer.
In RAM this pointers tranforms in this pointers RAM
http://www.megaupload.com/pt/?d=GMESQM3FLink to the DUMP SPANISH and DUMP USA "(2)"