I intend to port over his model from Crisis Core and simply have him float in the air ( kind of like how he hovers in Advent Children after losing )
Also, Neo, concerning the smd export of mesh2rdm, turns out breaking and unifying the normals didn't really do anything. Here's my smd.bat:
mesh2rdm 1.raw 1.smd -texpre 1 -rotate -90 0 0 -scale 1.0 -smdout -flipuv -smoothnorm 0.001 Maybe the smoothnorm is to blame?