Author Topic: FF7 2D Remake  (Read 9716 times)

Vanit

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FF7 2D Remake
« on: 2009-05-09 14:56:40 »
Hey everyone. This is a project of mine that I've been slowly working away at for maybe half a year now and I thought it was finally time that I posted my work. I'm attempting to make a 2D remake of FF7 using Rpg Maker 2003, so far I've recreated the menu and all the systems that support it (items, materia, equipment, leveling + stat calculations, etc).

I'm mainly making this thread to gather support in deriving algorithms and mechanics from the game that haven't been previously documented, and I figured Qhimm was the place to do it. So here's a demo of the menu; its a little buggy but you'll get the idea.

Currently I'm working on the battle system and I'm in need of the ATB and general time flow algorithms (how battle speed + slow/normal/haste affect regen, barriers, and other counters).

The menu demo:

Controls:

F4 Full Screen/Window Mode Toggle
F5 Large/Small Window Toggle
F12 Return to Title Screen
Cancel on Title Screen quits the game
Z, X, Shift, 1, 2, 3 are the only keys used in the menu. You should be able to figure out what kind of functions they're bound to and hopefully it will become intuitive after a bit.

Download here (4mb)

Screenshots:




















lorddolor1989

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Re: FF7 2D Remake
« Reply #1 on: 2009-05-09 19:19:51 »
Brilliant,it's awesome

anto8m

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Re: FF7 2D Remake
« Reply #2 on: 2009-05-09 20:21:13 »
any remake of a 2d ff game would benefit greatly from cel-shaded graphics. imagine ff6 like that.

obesebear

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Re: FF7 2D Remake
« Reply #3 on: 2009-05-09 21:42:59 »
Wow  Wish I had the information to help you out

Aurenasek116

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Re: FF7 2D Remake
« Reply #4 on: 2009-05-09 23:51:18 »
any remake of a 2d ff game would benefit greatly from cel-shaded graphics. imagine ff6 like that.

Look at Final Fantasy 1 and 2 remakes for PSP :P

Trenholm

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Re: FF7 2D Remake
« Reply #5 on: 2009-05-10 00:04:45 »
Interesting.  Would be interesting to see this actually playable.

proJ3CHT

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Re: FF7 2D Remake
« Reply #6 on: 2009-05-20 15:51:16 »
menu looks good i hope is isnt as lame as some other pathetic FFVII fan games out there.

not too keen on the original avaters, surely a remake would call for remade avatars, also make sure your character sprites are all consistant looking in terms of style ;)

obesebear

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Re: FF7 2D Remake
« Reply #7 on: 2009-05-20 18:04:36 »
I've got some sprites of FFVII characters remade to fit FFTactics style if you're interested

proJ3CHT

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Re: FF7 2D Remake
« Reply #8 on: 2009-05-21 12:09:34 »
yeh sounds pretty kool its allways great if an rpg maker project looks different or unique from its rtp counterparts.

anything that prevents it from looking generic is a plus in my opinion :)

it be great if we can see some screenshots if possible :P