Since it seems you don't mind about my requests, NFITC1...
I noticed that Proud Clod can copy/paste attack datas, and this is truly magnificent. So, actually, my problem doesn't have much to do with Proud Clod, but with Hojo since this feature would rock in it. Let's take the Grunt enemy, for example. You edit its stats, dropped items, gils, exp, ap, elemental affinities, etc - but then you need to type all this stuff again for all instances of this enemy, in scenes 8,63,64,65,78,79,80 and 81. A pain ? Why, yes indeed.
I'm aware that this has nothing to do with Proud Clod at all, since it's Hojo I'm talking about, but now that Proud Clod and Hojo can edit the same Scene.bin at the same time (which is awesome
), would it be possible to add a function into Proud Clod to copy all stats of an enemy (the ones Hojo can edit), and another one to paste them into all occurences of this enemy, throughout the many scenes ?
What I'm thinking about, in my Grunt example, would be a "copy stats" button, just above the enemy names in the AI tab, and a "paste stats" button next to it. So, once I'm satisfied with my new Grunt's stats in scene 78, I can go into Proud Clod, load the scene78, click on "Edit AI", select Grunt, click on "Copy stats", load scene 79, click on "Edit AI", select Grunt, click on "Paste stats" and voila ! Grunt in scene79 now has the same strength, drops, elemental affinities, etc - as Grunt in scene78.
Or another simpler option would be a button to copy the monster's stats into all occurences of this monster, in all scenes...
I'd ask Squall, but sadly, he's nowhere to be found. So, even though Proud Clod shouldn't have to deal with enemy stats, I guess it doesn't hurt to ask