Author Topic: FF7 Startup problem  (Read 3962 times)

Tetsuya

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FF7 Startup problem
« on: 2010-04-30 23:41:53 »
Hello, here's an other topic of a guy having crash issues with FF7

A few days ago i installed the game and after 2 hours of searching i made it work.

But yesterday, the game started to crash on start up -_-

I am running Windows Seven (Us version) with FF7 (normal US version) along with the Remix patch 2.5.1

I installed FF7,then the 1.02 patch (US one), then the Remix patch.

I also installed Ffdshow with Truemotion disabled and the Raw video codec on "all RGB", I tried to install various codec pack, Truemotion only etc etc...

But the game won't start -_-

So i'm posting after 3 hours of testing and searching on this forum xD

Thank you for your answers

EDIT: Here's my App.log file ^^ (Thank you for your answer):

Code: [Select]
INITIALIZE DD/D3D START
DIRECT DRAW 2
TOTAL 521732096 FREE 516489216
DD MODE: W 640 H 480 P 2560 RGB 1 BPP 32
DD MODE: W 720 H 480 P 2880 RGB 1 BPP 32
DD MODE: W 720 H 576 P 2880 RGB 1 BPP 32
DD MODE: W 800 H 600 P 3200 RGB 1 BPP 32
DD MODE: W 1024 H 768 P 4096 RGB 1 BPP 32
DD MODE: W 1152 H 864 P 4608 RGB 1 BPP 32
DD MODE: W 1280 H 720 P 5120 RGB 1 BPP 32
DD MODE: W 1280 H 768 P 5120 RGB 1 BPP 32
DD MODE: W 1280 H 800 P 5120 RGB 1 BPP 32
DD MODE: W 1280 H 960 P 5120 RGB 1 BPP 32
DD MODE: W 1280 H 1024 P 5120 RGB 1 BPP 32
DD MODE: W 640 H 480 P 1280 RGB 1 BPP 16
DISPLAY MODE MATCH
DD MODE: W 720 H 480 P 1440 RGB 1 BPP 16
DD MODE: W 720 H 576 P 1440 RGB 1 BPP 16
DD MODE: W 800 H 600 P 1600 RGB 1 BPP 16
DD MODE: W 1024 H 768 P 2048 RGB 1 BPP 16
DD MODE: W 1152 H 864 P 2304 RGB 1 BPP 16
DD MODE: W 1280 H 720 P 2560 RGB 1 BPP 16
DD MODE: W 1280 H 768 P 2560 RGB 1 BPP 16
DD MODE: W 1280 H 800 P 2560 RGB 1 BPP 16
DD MODE: W 1280 H 960 P 2560 RGB 1 BPP 16
DD MODE: W 1280 H 1024 P 2560 RGB 1 BPP 16
DD MODE: W 640 H 480 P 640 RGB 1 BPP 8
DD MODE: W 720 H 480 P 720 RGB 1 BPP 8
DD MODE: W 720 H 576 P 720 RGB 1 BPP 8
DD MODE: W 800 H 600 P 800 RGB 1 BPP 8
DD MODE: W 1024 H 768 P 1024 RGB 1 BPP 8
DD MODE: W 1152 H 864 P 1152 RGB 1 BPP 8
DD MODE: W 1280 H 720 P 1280 RGB 1 BPP 8
DD MODE: W 1280 H 768 P 1280 RGB 1 BPP 8
DD MODE: W 1280 H 800 P 1280 RGB 1 BPP 8
DD MODE: W 1280 H 960 P 1280 RGB 1 BPP 8
DD MODE: W 1280 H 1024 P 1280 RGB 1 BPP 8
Ramp Emulation
  Microsoft Direct3D Mono(Ramp) Software Emulation
RGB Emulation
  Microsoft Direct3D RGB Software Emulation
Direct3D HAL
  Microsoft Direct3D Hardware acceleration through Direct3D HAL
EXCLUSIVE MODE
16-BIT Z BUFFER CREATED IN HW
HAL
HEL
TEXTURE FORMATS:
  PALETTE 0 BITS 16 RGBA 5:6:5:0
  PALETTE 0 BITS 16 RGBA 5:5:5:0
  PALETTE 0 BITS 16 RGBA 5:5:5:1
  PALETTE 0 BITS 16 RGBA 4:4:4:4
  PALETTE 0 BITS 32 RGBA 8:8:8:0
  PALETTE 0 BITS 32 RGBA 8:8:8:8
INITIALIZE D3D 2
VIEWPORT INITIALIZE
VIEWPORT 2 INITIALIZE
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
midi data type: GENERAL MIDI
using midi data file: C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgp
midiOutGetVolume returned: ffffffff
MIDI INITIALIZED
set music volume: 127
MIDI set volume: 127
10036743060f 127 = 127
set music volume: 127
MIDI set master volume: 100
MIDI set volume: 127
10036743060f 127 = 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!


« Last Edit: 2010-05-01 08:12:31 by Tetsuya »

therage800

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Re: FF7 Startup problem
« Reply #1 on: 2010-05-01 00:26:57 »
Post your app log

headlessgargoyle

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Re: FF7 Startup problem
« Reply #2 on: 2010-05-01 01:45:39 »
post your app log first and wait for anyone here to get back to you. but you don't need the remix patch. i don't know if it's caused any problems but my advice would be uninstall ff7 (delete the patches you moved into the folder as well and remember to make a backup of your game) and reinstall. add the 1.02 patch and then aali's custom driver 0.7.5b. the newest is 0.7.7b however there are multiple bugs that will crash your game. so for a fix to those, .5 works fine 99% of the time (that i've seen). then if you consider the other patches/fixes/mods important, i suggest a manual install and test to see what caused the problem.

again do this after you post the app log and get a response because it may be a total waste of time if it ends up being something as simple as "you didn't check that one box"

Tetsuya

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Re: FF7 Startup problem
« Reply #3 on: 2010-05-01 08:14:18 »
I modified my post addind the App.log found in the Ficedula directory (the one in the main directory is empty)

Thank you for your quick answers =D

therage800

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Re: FF7 Startup problem
« Reply #4 on: 2010-05-01 08:28:33 »
Make a copy of ff7_opengl and rename it ff7input.

Tetsuya

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Re: FF7 Startup problem
« Reply #5 on: 2010-05-01 09:00:38 »
Which one? ff7_opengl.reg?

Kranmer

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Re: FF7 Startup problem
« Reply #6 on: 2010-05-01 10:00:18 »
The reason it proberly isnt working is because Aali's driver isnt loading (your app.log shows this) reinstall 0.7.3 of aali's driver (thats the one that comes with the remix patch 2.5.1), also since your using win7 make sure you disable UAC first before installing Aali's driver since that can cause problems.

Tetsuya

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Re: FF7 Startup problem
« Reply #7 on: 2010-05-01 10:20:45 »
I will try that thanks ;)

titeguy3

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Re: FF7 Startup problem
« Reply #8 on: 2010-05-01 16:44:39 »
Make sure you have User Account Control turned off before you run FF7OpenGL.reg, as it tends to not let it work.

Tetsuya

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Re: FF7 Startup problem
« Reply #9 on: 2010-05-01 20:00:50 »
In fact i reinstalled everything patch after patch and it worked oO

I did'nt change much to my installation just FF7 + 1.02 + Remix patch

Kinda weird..

But at least i finished the first cd \o/

Thanks for your help even though the problem is not really "solved" for others looking at this topic ;)

DETONATOR

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Re: FF7 Startup problem
« Reply #10 on: 2010-05-10 23:05:48 »
yes i got it going other night was a little bit of hassle to say the least.

notes before installing:
·   you have to choose maximum installation of the game if you are about to apply mods
·   don't install DirectX and Directshow components that the installation program offers (use latest DirectX)

get the microsoft direct x update, have k-lite mega codec pack, duck.exe truemotion codec, the 1.02 patch, chocobo patch,

==================================================================================================================
TrueMotion codec

Recommended setup to clean your codec mess and make FF7 use this filter:
0.   Have latest DirectX and latest drivers for your graphic adapter installed
1.   Download and install the latest K-lite codec pack (google yourself)
-   the installation program will prompt you to remove all installed codecs or corrupted entries...answer yes to do it automatically.
-   it's recommended to install default profile of the codec pack
2.   Install duck.exe (TrueMotion codec)
3.   Now run ffdshow video decoder configuration via Start->Programs->K-lite codec pack->Configuration->ffdshow->video decoder configuration and disable TrueMotion handling.

This should solve all codec problems you may come across with FF7.