On 2002-02-02 04:53, ficedula wrote:
The Radeons, so far as I know, don't support paletted textures. Period. I suspect they might be able to, but unlike the GeForces, there isn't a long history of drivers so you can't go back a few years to the point where the drivers *did* support paletted textures.
You see, when I was using my old Rage Pro, I was able to get 8-Bit Paletted Textures working on Windows98SE when I used to have my 98SE/XPPro dual-partition dual-boot setup, but now I've got everything on one big NTFS partition with WindowsXP. No Win9x OSes anymore for me... I'm trying to wean myself off of them, and it seems to be working for the most part.
Now if a Rage Pro can do it, I highly suspect that the Radeon also can. Only problem is, I'll need to use a Win9x series OS (which I really don't want to do). Please don't tell me to reformat and set up a dual boot again... I already reformatted and reinstalled last week and I don't have the time or patience to do it again anytime soon.
On 2002-02-02 04:53, ficedula wrote:
However, as far as FF7 goes, I got it working fine on *my* Radeon (not as good as yours ... grrr!) very easily. Installed the 1.02 NVidia patch and turned either of the NVidia modes on. So long as I had a 500MB+ swapfile (which is insane, but that's what the patch wants) the game ran perfectly.
500MB?! Jesus Christ, that's nearly half a gig... I've only got a 10GB hard drive, and I can't sacrifice that kind of space without clearing out some of my porn and music (both of which I cherish and value immensely.)
Ugh... I don't wanna have to do this... are there any alternatives, even if they're risky and/or stupid? I can always enable system restore before doing whatever needs to be done. For the record, I usually have system restore disabled (like everyone should), but I always turn it on when I'm about to do something that seems a little dangerous.
On 2002-02-02 04:53, ficedula wrote:
As for backwards compatibility: I'm pretty sure DX *is* actually fairly reliable at the backwards-compatibility thing. Windows, OTOH, isn't - not quite as much, anyway. I can run FF7 fine with DirectX8 ... but only on Win98.
Heh heh, Amen to that.

. I just don't know whether to blame Eidos, Squaresoft or Microsoft for all of this... at least ONE of them screwed up SOMEWHERE along the line when it comes to FF7's compatibility problems. *sigh...*