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Messages - march

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1
I did no such thing.
You want me to start teaching assembly here?  Are you for real?  :P Assuming this person wants to know the finer details, the entire Internet is there with information and tutorials.   And, btw, I DID tell him what those instructions meant. Not that it would do him ANY good.

all you said is that he didn't need to know what that can do , also , it can't do any good ? you mean that modification will cause the game to crash ? or i just your opinion about the result that he want to obtain ? -.-

2

I have hex edited before when modding Pokemon games back in the day the instructions were pretty simple it would be like go to this address and change like 1D 2D 3D to 4D 4D 4D for example but I am not familiar enough with it to understand what this means

FF8_EN.exe+86B0C | FE C9                    | dec cl                                  | nop

I open up the FF8_EN.exe go to 86B0C location and it highlights over FE C9 from there the instructions I am usually given would be change the numbers "1D 2D 3D to 4D 4D 4D example" which is easy as hell however I am totally clue less as to this part here " | dec cl                                  | nop"

If anyone is willing to explain what exactly I am supposed to do with that information I would be very grateful! This is the last thing I need to set up for my FF8! playthrough.


i am not an hacker but is often do that to my exe for final fantasy 8 , and apply that change will forever prevent some reaction ( like the decreasing of the magics once you use them in battle or in the menu ) to trigger , that's all , but i don't know exactly what kind of limitation or subtraction will permanently null that function , for that we should ask to the hackers here , but hey , as you can see from their replies they like to keep people ignorant , i just hope that sooner or later they will also need the same kind of help that you are requiring now and only get this same obstructionism instead

3
You don't need that information.  It's simply the machine code translated into human readable operations.

dec cl (decrease cl by 1. cl is part of ecx.  It's the lower 8 bit of the 32 bit ecx register)
nop (no operation. This has code 90, which you've obviously missed above).

On its own that tells you nothing.  But like I say you don't need to know it.  You only need the address and the hex values.  I can certainly look into sorting some hext files from the info already sent.


still you should tell him that information , is just scandalous that an hacker suggest someone to prefer ignorance

4
Hard Mode and Add-on's Launcher
Difficulty Mod and other Add-on's for FF8 on STEAM
Now All Languages Supported!
Mod Updated with easier process!

These mods use HextLaunch from DLPB's Tools
And they will until he finishes his new version of ddraw.dll for FF8 :)

I compiled some old mods for those of you using the STEAM version of FF8

Add-on's:
Hard.dll: Makes the game generally more difficult:
-   Decreases the player's melee damage by a factor of 1.5
-   Increases the level of enemies by a factor of 1.1
-   Increases the melee damage of enemies by a factor of 1.1
    (this does not effect magic damage)
Damage.dll
-   Max damage increased to 65k instead of 9999; affects your group and opponents too.
HP.dll
-   Max hp cap increased to 32k from 9999
Magic.dll
-   You won't lose magic from your inventory when you cast it in battle.
    (Negates Double and Triple effects. I don't use this one.)
Publish.dll
-   Removes the Square Enix splash logo on Startup

DOWNLOADS: Only pick one!
Hard Launcher (English)
Hard Launcher (Spanish)
Hard Launcher (French)
Hard Launcher (German)
Hard Launcher (Italian)


Instructions:

1.   Move "HL_Files" and "FF8_Hard_Launcher" into your parent FF8 directory.
     (steamapps/common/FINAL FANTASY VIII)
2.   Launch the game from the new "Hard" Launcher
3.   The command window will let you know if .dll injection was done correctly
     (there is also a HextLaunch.txt log file)

*If you're using RaW, you can move the RaW.dll into /HL_Files/DLL_in as well to resolve possible issues
**If you use any Tonberry mods, do not move any of the Tonberry .dll's into this location - it will render Tonberry useless.

======================================================
If you choose, you may remove the Magic.dll and Publish.dll Add-On's with no glitches
======================================================

Original thread for 2000 PC version:
Go HERE to use these Add-ons with Aali's Driver.

Thanks to JeMaCheHi for trying so hard to get the mod to work and helping me figure out where I went wrong!

Thanks to DLPB for his Hext Tools!  Go HERE to support him!

fern this crap , sorry for be so rude , but this comment is useful to show to everyone that the masochistic gamers can't just come in our " territory " and ruin even the cheating and modding side of gaming ( that usually don't catch their attention ), and spoil even that to us , i said all that because as you all noticed , whatever the masochistic ( competitive ) gamers are interested in , become completely set for their predilections and for their predilections only , but this isn't right , there still are and there will always exist gamers who love to cheat and to mod their games to become omnipotent , so don't forget about us , is ok to satisfy even the needs of those masochistic gamers , but this doesn't autorize them to prevent us to get help and support ( as always happened ) to get the various almighty settings and mods , not that they are doing something directly , but as you can notice , whatever someone try to post something about mods and hacks to become omnipotent , they immediately complain , like it's their own business , well is not their business , is not like from now on , none can still be interested in mods and hacks to become omnipotent

5
Gameplay Mods / Re: FF8 Party modifier mod?
« on: 2017-09-09 21:29:14 »
Hi everyone, I've searched around a little but I haven't seen anything here or on google relating to this.

Could anyone point me in the direction of a mod for the Steam version of FF8 that would let us use enemies in battle? I remember way back seeing people using Gameshark to allow any enemy in the party. Something like the video I've posted below would be great as I'm really only fussed about having a Seifer Fujin and Raijin party.

https://www.youtube.com/watch?v=e-xnMVSkix0

none is replying , i am not an hacker unfortunately so i don't know how to do that , but i noticed that mod at disposal for the emulator , and i like to have it in the steam version , but you know , the masochistic gamers are ruining even the cheating and modding side of gaming , a side that usually don't provoke any interest in them , but because of their unnatural interest , now hackers only listen to their retarded complains , and people like me and you are ignored

6
this game character is it still the same as the playstation version one? not in HD? really love to see all in HD for this game. never played before FF8.

yes everything is the same , no even better , squall were a bit ugly with the original face , there is the version 1.2 of the seed reborn ( or maybe rebith flame , i don't well remember ) that propose a better version of the face of squall , is a bit different , but honestly it was a necessary changing

7
Gameplay Mods / Re: Final fantasy 8 Steam mod help
« on: 2017-08-19 10:26:38 »
i dont think such mod lurking around, sadly :(

i feel you lol , i am really tired of all the intrusive attitude of the developers , i mean god ferning damn it , is up to us to decide what to do , they create the game like they prefer , but we decide how to play it and how to do one step after the other ,  i am really ferning tired of the fact that some people can't sleep the night because it's can't stand how someone is minding their own ferning business , ad this point someone may say " but they created the game so it's also their own business " , but is not like that , they created the game , but we are the ones who are playing and must have fun doing so , so yeah , is only our own business , just like clients can't just go to developers and tell them " hey , the world for final fantasy 8 should be medieval , not modern " , they as well don't have the right to be like " hmm no no no , i don't like the idea that in your private you are enjoying this game in a way that wouldn't be funny for us , so to make sure that you have fun in my way , we will put this gamble handicap so you can't just chose the technique you want " , seriousely , this attitude is just hateful , is like buy a car , and get the creator of that in your home buttercuping at the fact that you modified it , jesus ferning christ , is my car now , just like that is our copy of the game , we do whatever we want with that, except make money with it instead of the developers of course , and i know that someone at this point may say that they are so intrusive because in the past someone hacked the game in order to sell it and bla bla bla , but let't be realist , that's an excuse , is pretty clear that the world isn't just made of thieves , so the real problem is their snobby and intrusive attitude , i can smell it even from the screen lol , i don't know anything about the language of machines , but i know people well enough to understand that for them is essentially a matter of " make the accounts in your pocket " you know , just intrusive and a bit bossy

8
Gameplay Mods / Re: Final fantasy 8 Steam mod help
« on: 2017-08-19 10:12:41 »
Can you elaborate? Choose like FF7? Choose in battle from a sub-menu? Choose from equipped weapon? All of the above? Something different?

of course i will elaborate , i mean the possibility to do the following : you press right after the indicator of the limitbrake appear , you press x or whatever over " renzokuken " , but instead of just start the renzokuken , the little sub-menu with all the four limitbrakes will appear , so , you chose one technique , the lion heart for example , and then the renzokuken will start , after that , the lion heart will be executed , this mod will also finally allow us to equip the sword we prefer without have to renounce to any of his special rechniques

9
Gameplay Mods / Final fantasy 8 Steam mod help
« on: 2017-08-13 08:29:26 »
Is there any mod that can finally allow us to chose the limit break that squall must use after the renzokuken ?  :-o

10
It is easiest to freeze the value.

to each it's own lol

11
I hope and i kinda think that someone already considered this , because tonberry keep forgetting to include some of the modded textures , for example , in the triple triad screen , there is almost always a missing high-res elemental symbol ( the heart symbol in my case ) , and were that does get loaded in the cache , something else will not get loaded , something like the numbers of the cards , or the game field , i even tried to increase the dimension of the cache in the .pref file on 500 , but still some textures doesn't get loaded , and tonberry keep lagging , if someone manage to do what i mentioned in this post , all those problems would be solved permanently

12
clearly i write my question in a wrong way : i am using those mods with tonberry since the 2016 , that's not the problem , i already installed all the mods and tonberry many times because of various cleanings for my pc , what i asked is if is possible to permanently put those textures on the game , in order to substitute them to the normal low quality texture , is more clear now ?

13
Hi there , i was wandering is it is possible to " inject " , to put on , to substitute the low quality textures with the ones that the various hackers created and that actually are loaded in the cache trough tonberry, please , if something of what i said isn't clear just tell me , since english is my second language.

14
This post : http://forums.qhimm.com/index.php?topic=13322.0 tell how we can activate the debug menu in the old pc version , but were we have to put his modded files in the steam version , and more important, how can we access the debug menu once we are in game ?.  :?

15
Doomtrain tool for editing kernel.bin file has rich information about statuses:


https://github.com/alexfilth/doomtrain/wiki/Statuses-0
https://github.com/alexfilth/doomtrain/wiki/Statuses-1

See the lists:
https://github.com/alexfilth/doomtrain/wiki/Kernel.bin

thanks , i hope i will find the trace to permanently apply the effect of holy war :D

16
Final update, with the most accurate information I could gather. Both the address lists are in-battle; the 'Status 2' status(es) will persist.

Status 1:
Address: FF8_EN.exe+1927B18
Address: FF8_EN.exe+1927BE8
Address: FF8_EN.exe+1927CB8
Type: 4 Bytes (Binary)
0 - Sleep
1 - Haste
2 - Slow
3 - Stop
4 - Regen
5 - Protect
6 - Shell
7 - Reflect
0 - Aura
1 - Curse
2 - Doom
3 - Invincible <--- <--- <--- <--- <---
4 - Petrifying
5 - Float
6 - Confuse
7 -
0 -
1 - Eject
2 - Double
3 - Triple
4 - Defend
5 -
6 -
7 -
0 - Vit 0
1 - Angel Wing
2 -
3 -
4 -
5 -
6 -
7 -

Status 2:
Address: FF8_EN.exe+1927B90
Address: FF8_EN.exe+1927C60
Address: FF8_EN.exe+1927D30
Type: Byte (Binary)
0 - Death
1 - Poison
2 - Petrify
3 - Darkness
4 - Silence
5 - Berserk
6 - Zombie
7 -

splendid , i were pretty confused initially , but now i finally get what you meant with those three values , those are the equivalent for the game of the three characters that we use , for each one there are the values you gently tested  :D

17
may many thanks , sorry for the late reply but i believed that this wouldn't never be solved , thanks for you caring :D

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Type: 2 bytes, Value: 8

Member 1: FF8_EN.exe+1927B19
Member 2: FF8_EN.exe+1927BE9
Member 3: FF8_EN.exe+1927CB9 - Not verified

thanks , i will try , if you get something more accurate ,then tell me please :D , also , once i find that value , how can i understand how to proprerly change it in order to get always the holy war active ? did you watched the post i linked ? :D

19
Making a patch is very simple, no coding needed. If you need help let me know. As for the copyright stuff that has sort of a history here. It was the result of one moderator at the times knee jerk reaction to protect the site. Since then Admin has thus echoed the same opinions of that moderator and banned all seemingly copyright related material.

In truth if they really wanted to shut down this site they could. Heck even the Admin's Avatar it technically copyright infringement. :P Mass dissemination and distribution of images would be the default thing to point to I would imagine if this place were to get shut down. If you applied this same logic to -any- other modding community it would be gutted, broken, and just plain not productive. I always encourage Admin and staff to take into account their surroundings. When this "rule" was introduced it came at a time of confusion of one site being shut down. Where modding a game wasn't really the norm or even commonplace. Here in 2017 not only is it embraced but encouraged. Even Resident Evil's 4 director says he plays with mods. This is at a time where Square is trying to earn back fan favor, shutting down a long community that they themselves have benefited off of is the total opposite of their goals right now.

Every year I think I plead my case to no avail though. LOL

i am interested in know how to create a patch , also , i need your tips and informations to find a certain type of value and change it properly :D : http://forums.qhimm.com/index.php?topic=17644.new#new

20
Use a memory editor, like Cheat Engine, to search for the value. I found them within 5 minutes using Unknown initial value, Changed value, and Unchanged value.

yup , and that's the part that i already know , what i need to know are informations , tips that can help me to find the precise value to change permanently in order to always have active the holy war , just like a skilled hacker on this site did in order to apply the constant limit breaks at level four :D , so , since i use cheat engine , and mostly i found instructions that i can only deactive in order to prevent the decrease of a value ( like magics consumption ) ,i need help because in this case i have to find one of those values who aren't only opened in the memory of the game , i have to find one values that is in the ram , here : 

http://forums.qhimm.com/index.php?topic=16987.0

  , this post will make you understand what kind of instructions i am looking for ;) , i mean , i can nope a function , ok , but in this case , i have to do something more accurate , i have to change an instuction , to tell the game " so from now on that will permanently stay active whatever the case forever in battle "

21
if you need some specific detail about my question , let me know :D

22
Gameplay Mods / Final Fantasy 8 Steam version v1.0.10 ENG
« on: 2017-06-03 05:26:43 »
Can someone explain me how to find the values to make permanent the effect of the holy war ?.
Thanks in advance  :D

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