Author Topic: Custom graphics driver for FF7/FF8 [v.1-.7.6]  (Read 762616 times)

Brodgers

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #125 on: 2009-04-29 21:23:36 »
Well i'm sure it's a dumb statement, But are you using Vista 32 or 64? Cause if you are using 64 and run the non vista 64 thats the problem. you can tell by clicking start, highlighting my computer and right clicking and selecting properties. it should tell you if you are using 32 or 64bit

Maybe you need a special program to save as a .cfg? I've never worked with that file type, Only .ini which you save like you would any other text document.

Yeah I'm using 64, but i ran the 64bit.reg too so I dont think that's it.

I don't know, I'll try it again and see if I can figure anything out. 

Thanks guys

Hellbringer616

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« Reply #126 on: 2009-04-29 21:42:29 »
Anytime, sorry i can't be of anymore help, i (sadly) am using a 32bit OS

Marc

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« Reply #127 on: 2009-04-29 22:30:46 »
I'd wager all my marbles that it's because of the virtual folders vista uses.

when you're copying into any program files folder by a way other than an install software, you're actually copying to a virtual folder and not to the real folder.  The easiest fix I would suggest would be to install FF7 to a non-default location (aka not inside program files).

Also make sure its a maximum install.  I don't know if it would affect this patch or not, but it affects most so if you want to improve your game, max install is a must.

DLPB_

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« Reply #128 on: 2009-04-29 22:50:58 »
problem with vsync solved

I had triple buffering on.

Is there any reason why this would make all those problems?

Hellbringer616

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« Reply #129 on: 2009-04-29 23:13:00 »
I'd wager all my marbles that it's because of the virtual folders vista uses.

when you're copying into any program files folder by a way other than an install software, you're actually copying to a virtual folder and not to the real folder.  The easiest fix I would suggest would be to install FF7 to a non-default location (aka not inside program files).

Also make sure its a maximum install.  I don't know if it would affect this patch or not, but it affects most so if you want to improve your game, max install is a must.

I would normally agree with you, But i did it all the time with no issue, Maybe they changed it in Win7, But it worked everytime for me.

DLPB_

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« Reply #130 on: 2009-04-29 23:33:49 »
edited.
« Last Edit: 2009-04-30 09:19:42 by Seifer Almasy »

Brodgers

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Custom graphics driver for FF7/FF8 [v.1-.7.6]
« Reply #131 on: 2009-04-30 07:05:48 »
I'd wager all my marbles that it's because of the virtual folders vista uses.

when you're copying into any program files folder by a way other than an install software, you're actually copying to a virtual folder and not to the real folder.  The easiest fix I would suggest would be to install FF7 to a non-default location (aka not inside program files).

Also make sure its a maximum install.  I don't know if it would affect this patch or not, but it affects most so if you want to improve your game, max install is a must.

I would normally agree with you, But i did it all the time with no issue, Maybe they changed it in Win7, But it worked everytime for me.

yeah i did a max already, thanks for the suggestion either way.
 I'll definitely do the reinstall in a different folder and then try this again and see how it pans out, can't hurt to try.

Aali

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« Reply #132 on: 2009-04-30 15:48:35 »
problem with vsync solved

I had triple buffering on.

Is there any reason why this would make all those problems?

Triple buffering+vsync does cause all those problems for me aswell, it's most likely a driver bug (triple buffering should be completely transparent to the application)

myst6re: You'll be happy to know that the french version of FF7 is now fully supported by this driver and will be working with 0.4 :-)

And whoever wanted linear filtering; that is now a config option.

myst6re

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« Reply #133 on: 2009-04-30 20:19:09 »
myst6re: You'll be happy to know that the french version of FF7 is now fully supported by this driver and will be working with 0.4 :-)

Booyah! Thank you very very much :mrgreen: .

Brodgers

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« Reply #134 on: 2009-04-30 23:06:00 »
I'd wager all my marbles that it's because of the virtual folders vista uses.

when you're copying into any program files folder by a way other than an install software, you're actually copying to a virtual folder and not to the real folder.  The easiest fix I would suggest would be to install FF7 to a non-default location (aka not inside program files).

Also make sure its a maximum install.  I don't know if it would affect this patch or not, but it affects most so if you want to improve your game, max install is a must.

I would normally agree with you, But i did it all the time with no issue, Maybe they changed it in Win7, But it worked everytime for me.

yeah i did a max already, thanks for the suggestion either way.
 I'll definitely do the reinstall in a different folder and then try this again and see how it pans out, can't hurt to try.

yep this worked, thanks guys

KaOSoFt

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« Reply #135 on: 2009-05-03 03:10:36 »
Hello.

I'm new to these forums, though I remember getting here a while ago (when I still played FF7).

The thing is... I saw certain version published on Internet, and that made me remember about this game, so I did a little bit of searching, eventually leading me back here.

Though at the beginning I had some issues with video playback, now it's solved, and with a little bit of crawling, I read this thread, and I'm totally bought. Whatever you're doing it's like the OpenGL Enhanced Renderer for Deus Ex, and I like that.

I'd like to know what's this Snowboarding issue you talk about. It's about some random crashes, or a definite one? I wouldn't like my (retro) gameplay to be ruined by a totalitarian crash.

I congratulate you on your efforts, and I expect you keep improving on this gem.

Thank you very much for your support.

PS: If anything of what I said doesn't make any sense, bear with me: I'm not native. Thanks.

Aali

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« Reply #136 on: 2009-05-03 18:44:50 »
The snowboard glitch was never a crash issue, its just a graphical problem. But that doesn't really matter now since I just fixed it for the upcoming 0.4b release.

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« Reply #137 on: 2009-05-03 21:34:54 »
does this work around mean that triple buffering actually has an effect?  Or is it that it just ignores it?>

oh and 1 other issue with triple buffering....seems to be scanning lines when using it
« Last Edit: 2009-05-03 22:19:50 by Seifer Almasy »

Aali

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« Reply #138 on: 2009-05-03 22:23:32 »
Triple buffering should work normally now (the application doesn't know about it and can't control it anyway) all I did was move some code around to side-step the driver bug.

:EDIT:

Seems like I accidentally included a config file with the resolution set to 1280x1024, replaced it with the correct file.
« Last Edit: 2009-05-03 22:33:18 by Aali »

DLPB_

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« Reply #139 on: 2009-05-04 00:43:12 »
well, using triple buffering with a 60 hz monitor, creates scanning lines.

The lines arent present at 75 hz

But all is ok

Aali

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« Reply #140 on: 2009-05-04 00:51:14 »
Scanning lines? You mean tearing?

Your graphics driver is ultimately in control of what happens to vsync and triple buffering, I can only *request* vsync and even that is not a core feature of OpenGL (and thus does not have to be supported)

DLPB_

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« Reply #141 on: 2009-05-04 00:55:45 »
Scanning lines? You mean tearing?

Your graphics driver is ultimately in control of what happens to vsync and triple buffering, I can only *request* vsync and even that is not a core feature of OpenGL (and thus does not have to be supported)

yeah, tearing sorry.  I think I am spending too much time in editing software/TV editing etc hahaha

:P

np, was just lettin you know :)  It may still be recommended in ur help file to tell the person not to use triple buffering....

Hellbringer616

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« Reply #142 on: 2009-05-04 05:24:21 »
Aali good news! (i hope) me and someone else on the forums are starting to make new FF7 models, and we are going to use a lighting value of 1!! i remember you having an issue with this, So hopefully it will help you out

halkun

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« Reply #143 on: 2009-05-04 10:05:20 »
Dumb question, but does this driver fix things to make the "chocobo patch" obsolete?

KaOSoFt

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« Reply #144 on: 2009-05-04 10:25:36 »
Known problems
Some very minor graphical glitches.
Like which?

Dumb question, but does this driver fix things to make the "chocobo patch" obsolete?
Good question. Which patches have become obsolete?

Thank you for your effort.

Aali

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« Reply #145 on: 2009-05-04 12:04:36 »
Some things just don't look like they're supposed to, mostly blending issues. For example, in the temple of the ancients scene when you see tseng get killed, you're not semi-transparent, things like that.

The config file clearly states which issues it will fix if the crash_fixes option is on (which is the default), among those the chocobo crash. You can still apply these patches without causing any problems though.

DLPB_

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« Reply #146 on: 2009-05-04 13:48:58 »
will transparency be fixed?

also....

http://www.youtube.com/watch?v=lgd69vkKFB8&fmt=18

Using your driver....should be totally correct, if there are any sync errors its youtube or fraps fault.

Aali

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« Reply #147 on: 2009-05-04 14:51:13 »
It may be fixed, in due time.. it's very difficult to find out whats causing it and even if I do, it's just as difficult (if not more difficult) to come up with a fix that doesn't mess up anything else :-)

DLPB_

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« Reply #148 on: 2009-05-04 16:49:39 »
well, you have done a great job already....

the alternative is forced full screen mediocrity.  So well done!

Aurenasek116

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« Reply #149 on: 2009-05-04 17:10:46 »
Too bad your driver doesn't work with no cd versions. It's kind of lame to write a tool that works only with legit copy while the tool itself is 100% illegal... same goes for modding this game.